Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-15 | png: Split library to thirdparty dir and allow unbundling | Rémi Verschelde | |
Uses the new structure agreed upon in #6157, but the thirdparty/ folder does not behave following a logic similar to that of modules/ yet. The png driver can't be moved to a module as discussed in #6157, as it's required by core together with a few other ImageLoader implementations (see drivers/register_driver_types.cpp:register_core_driver_types()) Dropped the possibility to disable PNG support, it's a core component of Godot. | |||
2016-06-22 | libpng: New version 1.6.27 | J08nY | |
Warning: libpng 1.6 is strict about iCCp chunks being incorrect, solution is to fix the profile. On *nix ImageMagicks "convert" works on windows optiPNG. | |||
2015-12-19 | Update to libpng 1.5.26 | Rémi Verschelde | |
Includes numerous security fixes compared to the previous version which was around 1.5.7 or so. Fixes #2787 | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |