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AgeCommit message (Expand)Author
2019-06-27Merge pull request #29941 from qarmin/redundant_code_and_othersRémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-24Merge pull request #29974 from clayjohn/particles_restartRémi Verschelde
2019-06-21properly set emitting when particles restartclayjohn
2019-06-20Merge pull request #29283 from qarmin/fix_some_always_same_valuesRémi Verschelde
2019-06-20Fix always true/false valuesqarmin
2019-06-19Made constants fully upper case in camera serverBastiaan Olij
2019-06-16Merge pull request #29764 from Calinou/boot-splash-no-filter-optionRémi Verschelde
2019-06-15Add an option to disable boot splash filteringHugo Locurcio
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-06-13Merge pull request #29628 from qarmin/fix_invalid_write_meshRémi Verschelde
2019-06-12Merge pull request #29316 from Chaosus/shader_constRémi Verschelde
2019-06-12Merge pull request #29306 from qarmin/small_code_fixesRémi Verschelde
2019-06-11Fix error macro calls not ending with semicolonRémi Verschelde
2019-06-09Fix invalid crash in mesh_add_surfaceqarmin
2019-06-03Small fixes to unrechable code, possibly overflows, using NULL pointersqarmin
2019-06-03added MultiMeshInstance2D node for using MultiMesh in 2Dclayjohn
2019-06-01Added constant support to shadersChaosus
2019-06-01Merge pull request #24943 from aqnuep/issue-18201Rémi Verschelde
2019-05-30Merge pull request #29188 from Calinou/improve-ssao-performance-qualityRémi Verschelde
2019-05-28Fix some unincialised variablesqarmin
2019-05-26Improve SSAO performance and qualityHugo Locurcio
2019-05-25fix radiance map settingsclayjohn
2019-05-24Merge pull request #29132 from clayjohn/sort_depth_fixRémi Verschelde
2019-05-24Merge pull request #28796 from clayjohn/GLES2-optimizationRémi Verschelde
2019-05-23fix no depth test and render_priority sortingclayjohn
2019-05-23Merge pull request #29031 from BastiaanOlij/alpha_shadowRémi Verschelde
2019-05-21Implement shadow to opacityBastiaan Olij
2019-05-19Scale environment lighting correctly in GLES3clayjohn
2019-05-14fix lighting bug introduced in clear color changesclayjohn
2019-05-14Merge pull request #27898 from clayjohn/metallic_radianceRémi Verschelde
2019-05-13Implement ability to render viewports directly to screenclayjohn
2019-05-13added radiance when using clear color and fixed brdfclayjohn
2019-05-08Fix texture resource reload bugDaniel Rakos
2019-04-30Merge pull request #25670 from aqnuep/bake_mode_affect_gi_proveRémi Verschelde
2019-04-23Disable GI probe capturing lights with bake mode disabledDaniel Rakos
2019-04-22Merge pull request #27673 from qarmin/small_fixesRémi Verschelde
2019-04-19Added ability for multiple images to be imported as an atlasJuan Linietsky
2019-04-15Merge pull request #27967 from clayjohn/fix-mip-bugRémi Verschelde
2019-04-12fixed bug in mip map sigmaclayjohn
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
2019-04-08Small fixes, mostly dupicated codeqarmin
2019-04-08Merge pull request #26839 from toasteater/fix/keep-linearRémi Verschelde
2019-04-07Merge pull request #27067 from shartte/remove-context-glRémi Verschelde
2019-04-07Merge pull request #27527 from BastiaanOlij/render_ext_targetRémi Verschelde
2019-04-06GLES3: Fix regression in particles buffer initializationRémi Verschelde
2019-04-06Remove ContextGL since as an abstraction it's unused.Sebastian Hartte
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-04-05Add Open Asset Import Library to Godot.K. S. Ernest (iFire) Lee
2019-04-05Respect keep_3d_linear when transparent_bg is on.toasteater