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AgeCommit message (Expand)Author
2019-07-29Merge pull request #30898 from clayjohn/max-lights-reflectionsRémi Verschelde
2019-07-28add project setting for max lights and reflections in gles3clayjohn
2019-07-28update algorithm about paking float to vec4 to fix shadow shift and change rg...RaphaelHunter
2019-07-23Merge pull request #30764 from clayjohn/contact-shadowRémi Verschelde
2019-07-22fix contact shadows appearing when shading casting is offclayjohn
2019-07-21Disable high-quality voxel cone tracing by defaultHugo Locurcio
2019-07-20Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-16Added local array initializerChaosus
2019-07-15Implemented local shader arraysChaosus
2019-07-10Fix get_data layer argument when texture is TEXTURE_TYPE_2D_ARRAYszamq
2019-07-08Merge pull request #30407 from qarmin/small_fixessRémi Verschelde
2019-07-07Fixes minor issues found by static analyzerqarmin
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
2019-07-02Fix various memory leaks and errorsBojidar Marinov
2019-07-01Merge pull request #29980 from Dentrax/directed-by-qarminRémi Verschelde
2019-07-01fix some crashesFurkan Türkal
2019-06-27Merge pull request #29941 from qarmin/redundant_code_and_othersRémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-24Merge pull request #29974 from clayjohn/particles_restartRémi Verschelde
2019-06-21properly set emitting when particles restartclayjohn
2019-06-20Merge pull request #29283 from qarmin/fix_some_always_same_valuesRémi Verschelde
2019-06-20Fix always true/false valuesqarmin
2019-06-19Made constants fully upper case in camera serverBastiaan Olij
2019-06-16Merge pull request #29764 from Calinou/boot-splash-no-filter-optionRémi Verschelde
2019-06-15Add an option to disable boot splash filteringHugo Locurcio
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-06-13Merge pull request #29628 from qarmin/fix_invalid_write_meshRémi Verschelde
2019-06-12Merge pull request #29316 from Chaosus/shader_constRémi Verschelde
2019-06-12Merge pull request #29306 from qarmin/small_code_fixesRémi Verschelde
2019-06-11Fix error macro calls not ending with semicolonRémi Verschelde
2019-06-09Fix invalid crash in mesh_add_surfaceqarmin
2019-06-03Small fixes to unrechable code, possibly overflows, using NULL pointersqarmin
2019-06-03added MultiMeshInstance2D node for using MultiMesh in 2Dclayjohn
2019-06-01Added constant support to shadersChaosus
2019-06-01Merge pull request #24943 from aqnuep/issue-18201Rémi Verschelde
2019-05-30Merge pull request #29188 from Calinou/improve-ssao-performance-qualityRémi Verschelde
2019-05-28Fix some unincialised variablesqarmin
2019-05-26Improve SSAO performance and qualityHugo Locurcio
2019-05-25fix radiance map settingsclayjohn
2019-05-24Merge pull request #29132 from clayjohn/sort_depth_fixRémi Verschelde
2019-05-24Merge pull request #28796 from clayjohn/GLES2-optimizationRémi Verschelde
2019-05-23fix no depth test and render_priority sortingclayjohn
2019-05-23Merge pull request #29031 from BastiaanOlij/alpha_shadowRémi Verschelde
2019-05-21Implement shadow to opacityBastiaan Olij
2019-05-19Scale environment lighting correctly in GLES3clayjohn
2019-05-14fix lighting bug introduced in clear color changesclayjohn
2019-05-14Merge pull request #27898 from clayjohn/metallic_radianceRémi Verschelde
2019-05-13Implement ability to render viewports directly to screenclayjohn
2019-05-13added radiance when using clear color and fixed brdfclayjohn