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AgeCommit message (Expand)Author
2023-02-04Merge pull request #72684 from clayjohn/mm-updateRémi Verschelde
2023-02-04Merge pull request #72690 from Calinou/opengl-trim-gpu-nameRémi Verschelde
2023-02-04Merge pull request #72681 from clayjohn/GL-multimesh-colorRémi Verschelde
2023-02-03Trim "/PCIe/SSE2" from GPU names when starting the OpenGL rendererHugo Locurcio
2023-02-03Fix MultiMesh visible_instance_count being ignored after the first frameRicardo Buring
2023-02-03Ignore instance color and instance custom_data when not used in the OpenGL re...clayjohn
2023-02-03Print name of Vulkan rendering method on startupHugo Locurcio
2023-02-02Notify dependencies when setting custom mesh AABBRicardo Buring
2023-02-02Fix texture rect transpose for OpenGLNinni Pipping
2023-02-01Merge pull request #72485 from BastiaanOlij/add_eye_matrix_accessRémi Verschelde
2023-02-01Merge pull request #72227 from dsnopek/openxr-opengl-skyRémi Verschelde
2023-02-01Merge pull request #72474 from clayjohn/GL-leaky-texRémi Verschelde
2023-02-01Merge pull request #72075 from Maran23/extents-to-sizeRémi Verschelde
2023-02-01Expose EYE_OFFSET to gdshader codeBastiaan Olij
2023-01-31Avoid leaking texture->tex_id when clearing render targetsclayjohn
2023-01-31Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...Marius Hanl
2023-01-31Fix sky rendering with multiview in OpenGLDavid Snopek
2023-01-31Merge pull request #72433 from clayjohn/Pointlight2D-crashRémi Verschelde
2023-01-30Avoid crash when CanvasTexture used with light decal atlasclayjohn
2023-01-30Refactor high quality texture importJuan Linietsky
2023-01-29Merge pull request #72291 from clayjohn/GL-item-capRémi Verschelde
2023-01-28Remove cap on number of items drawn in frame in 2D gl_compatibility renderclayjohn
2023-01-27Automatically transform Skeleton2D calculations so pivots are not neededclayjohn
2023-01-26Merge pull request #71581 from clayjohn/dependency-changedRémi Verschelde
2023-01-26Merge pull request #72138 from clayjohn/GL-globalsRémi Verschelde
2023-01-26Properly append global uniform buffer name in gl_compatibility shadersclayjohn
2023-01-26Fix LCD font AA on OpenGL renderer.bruvzg
2023-01-26Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depthRémi Verschelde
2023-01-25Make screen texture and depth texture work in MultiviewBastiaan Olij
2023-01-24Merge pull request #71832 from Geometror/fix-spotlight-artifactsRémi Verschelde
2023-01-24Fix some SpotLight3D issues (clustering artifacts, light leak)Hendrik Brucker
2023-01-24fix ReflectionProbe rendering extents for (10,10,10)jainl28patel
2023-01-22[iOS] Restore OpenGLES3 renderer support.bruvzg
2023-01-21Merge pull request #71776 from clayjohn/PointLight2D-indicesRémi Verschelde
2023-01-20Stop incrementing light_count once max number of lights are reached in 2D can...clayjohn
2023-01-21Merge pull request #71772 from clayjohn/GLES3-liRémi Verschelde
2023-01-20Assign light indices after sorting in OpenGL rendererclayjohn
2023-01-20Sort decals and lights based on camera originclayjohn
2023-01-18Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTUREclayjohn
2023-01-17Flag dirty dependencies when GeometryInstance dependencies change in rendererclayjohn
2023-01-17Decompress RA_AS_RG formats on Web platform in GLES3 renderer and disable tex...clayjohn
2023-01-17GLES3: Fix canvas shader use of undefined draw_dataRémi Verschelde
2023-01-17Merge pull request #71382 from jainl28patel/sprite2d_flip_normal_mapRémi Verschelde
2023-01-14Merge pull request #71309 from BastiaanOlij/improve_renderscaling_optionsRémi Verschelde
2023-01-14fix normal map not flipping in sprite2Djainl28patel
2023-01-13Clear material arrays to prevent freeing of invalid texture RIDYuri Rubinsky
2023-01-13Improving communication of scaling settings to renderer implementationBastiaan Olij
2023-01-11OpenGL: Support FORMAT_{ETC2,DXT5}_RA_AS_RGrsjtdrjgfuzkfg
2023-01-06Properly map shader language texture hints to sampler hints in GLES3 rendererclayjohn
2023-01-05One Copyright Update to rule them allRémi Verschelde