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AgeCommit message (Expand)Author
2018-09-23-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...Juan Linietsky
2018-09-18Fix lighting of rotated particles in 2DJFonS
2018-09-13Set uniform default values in inspectorJFonS
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Removed unused function RasterizerSceneGLES3::_copy_to_front_bufferWilson E. Alvarez
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-08Fixed a theoretical condition where prealpha prevents lightingBastiaan Olij
2018-09-06Ability for Light2D to use a proxy texture, fixes #17067Juan Linietsky
2018-09-05Merge pull request #21782 from eska014/gles3-get-texture-errRémi Verschelde
2018-09-05Fix missing texture-download error with OpenGL ESLeon Krause
2018-08-29Ported CPU particles to 2DJuan Linietsky
2018-08-27Merge pull request #21387 from hpvb/fix-15324Rémi Verschelde
2018-08-27Revert "Fix some 3D texture issues"Juan Linietsky
2018-08-27Merge pull request #21469 from akien-mga/glsl-clang-formatRémi Verschelde
2018-08-27Merge pull request #21467 from elasota/fix-3d-texturesRémi Verschelde
2018-08-27Style: Enable clang-format on GLSL shadersRémi Verschelde
2018-08-26Partial fixes for 3D texture issueselasota
2018-08-26Fall back to GLES2 if GLES3 is not workingHein-Pieter van Braam
2018-08-26Fixes several resource leaks in ...Crazy-P
2018-08-24Fix generation of env map, closes #18880Juan Linietsky
2018-08-24Merge pull request #21364 from akien-mga/shaders-styleRémi Verschelde
2018-08-24Added a more minimal test to avoid crash in #20677 but I dont think this is t...Juan Linietsky
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-24Style: Fix code formatting in GLES3 shadersRémi Verschelde
2018-08-24Add print_verbose to print to stdout only in verbose modeRémi Verschelde
2018-08-21BPTC supportelasota
2018-08-12Fix handling of normals that approach 1Nick Hahn
2018-08-08Merge pull request #20681 from DavidSichma/masterJuan Linietsky
2018-08-07Tweak the default SpatialMaterial propertiesHugo Locurcio
2018-08-06Added proper import support for 3D and Array texturesJuan Linietsky
2018-08-02Keeping track of discardDavid Sichma
2018-07-30add 3D texturesThomas Herzog
2018-07-29Clear color was not correctly being set, fixes #4939Juan Linietsky
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-25Merge pull request #20448 from volzhs/duplicated-codeRémi Verschelde
2018-07-25Merge pull request #18368 from Gamblify/RasterizerEngineSyncRémi Verschelde
2018-07-25Remove duplicated codesvolzhs
2018-07-23Implemented Soft bodyAndreaCatania
2018-07-23Added some API to visual server so from control VRAM buffer is more easyAndreaCatania
2018-07-22transmission was broken, fix was made. Also fixed treshold.Juan Linietsky
2018-07-22Fix opaque pre pass not casting shadowsJuan Linietsky
2018-07-22Shader lang: Properly assign INSTANCE_ID to gl_InstanceIDRémi Verschelde
2018-07-19-Project/Editor settings now use new inspectorJuan Linietsky
2018-07-17Add disable ambient light flag to shaders and materialsAlex Roman
2018-07-17Revert "Fix #19507 Not emitted particles affects performance"Max Hilbrunner
2018-07-17Merge pull request #19764 from malbach/godot_malbachMax Hilbrunner
2018-07-16Finally figured out how to implement AnimatedTexture properly.Juan Linietsky
2018-07-12Merge pull request #20096 from CptPotato/19163-aces-whitepointMax Hilbrunner
2018-07-12reformatted and restructured tonemap.glslalex-poe