index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
drivers
/
gles3
Age
Commit message (
Expand
)
Author
2023-02-17
OpenGL: fix culling without depth prepass
rsjtdrjgfuzkfg
2023-02-15
Merge pull request #73332 from clayjohn/GL-h2f-branch
Rémi Verschelde
2023-02-14
Avoid branch in half2float in gl_compatibility renderer
clayjohn
2023-02-14
Clear Window before blitting Viewport in gl_compatibility renderer
clayjohn
2023-02-14
Merge pull request #73263 from clayjohn/render_priority
Rémi Verschelde
2023-02-14
Merge pull request #73255 from clayjohn/GLES3-batch-blend
Rémi Verschelde
2023-02-13
Notify mesh surface when render_priority changes
clayjohn
2023-02-13
Store blend mode between CanvasItems to preserve batching
clayjohn
2023-02-13
Merge pull request #69001 from dzil123/fix_rendering_checks
Rémi Verschelde
2023-02-09
Properly reset blend mode when resetting canvas in compatibility renderer
clayjohn
2023-02-08
Handle 0 exponent in float/half conversion for OpenGl
JoJoX
2023-02-07
Set instancing flags when using GPUParticles in OpenGL renderer
clayjohn
2023-02-06
Implement cull_mask for decals and lights in mobile and compatibility backends
clayjohn
2023-02-04
Merge pull request #72695 from clayjohn/CanvasGroup-shading
Yuri Sizov
2023-02-03
Avoid shading CanvasGroup nodes twice
clayjohn
2023-02-04
Merge pull request #72684 from clayjohn/mm-update
Rémi Verschelde
2023-02-04
Merge pull request #72690 from Calinou/opengl-trim-gpu-name
Rémi Verschelde
2023-02-04
Merge pull request #72681 from clayjohn/GL-multimesh-color
Rémi Verschelde
2023-02-03
Trim "/PCIe/SSE2" from GPU names when starting the OpenGL renderer
Hugo Locurcio
2023-02-03
Fix MultiMesh visible_instance_count being ignored after the first frame
Ricardo Buring
2023-02-03
Ignore instance color and instance custom_data when not used in the OpenGL re...
clayjohn
2023-02-03
Print name of Vulkan rendering method on startup
Hugo Locurcio
2023-02-02
Notify dependencies when setting custom mesh AABB
Ricardo Buring
2023-02-02
Fix texture rect transpose for OpenGL
Ninni Pipping
2023-02-01
Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
Rémi Verschelde
2023-02-01
Merge pull request #72227 from dsnopek/openxr-opengl-sky
Rémi Verschelde
2023-02-01
Merge pull request #72474 from clayjohn/GL-leaky-tex
Rémi Verschelde
2023-02-01
Merge pull request #72075 from Maran23/extents-to-size
Rémi Verschelde
2023-02-01
Expose EYE_OFFSET to gdshader code
Bastiaan Olij
2023-01-31
Avoid leaking texture->tex_id when clearing render targets
clayjohn
2023-01-31
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-31
Fix sky rendering with multiview in OpenGL
David Snopek
2023-01-31
Merge pull request #72433 from clayjohn/Pointlight2D-crash
Rémi Verschelde
2023-01-30
Avoid crash when CanvasTexture used with light decal atlas
clayjohn
2023-01-30
Refactor high quality texture import
Juan Linietsky
2023-01-29
Merge pull request #72291 from clayjohn/GL-item-cap
Rémi Verschelde
2023-01-28
Remove cap on number of items drawn in frame in 2D gl_compatibility render
clayjohn
2023-01-27
Automatically transform Skeleton2D calculations so pivots are not needed
clayjohn
2023-01-26
Merge pull request #71581 from clayjohn/dependency-changed
Rémi Verschelde
2023-01-26
Merge pull request #72138 from clayjohn/GL-globals
Rémi Verschelde
2023-01-26
Properly append global uniform buffer name in gl_compatibility shaders
clayjohn
2023-01-26
Fix LCD font AA on OpenGL renderer.
bruvzg
2023-01-26
Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depth
Rémi Verschelde
2023-01-25
Make screen texture and depth texture work in Multiview
Bastiaan Olij
2023-01-24
Merge pull request #71832 from Geometror/fix-spotlight-artifacts
Rémi Verschelde
2023-01-24
Fix some SpotLight3D issues (clustering artifacts, light leak)
Hendrik Brucker
2023-01-24
fix ReflectionProbe rendering extents for (10,10,10)
jainl28patel
2023-01-22
[iOS] Restore OpenGLES3 renderer support.
bruvzg
2023-01-21
Merge pull request #71776 from clayjohn/PointLight2D-indices
Rémi Verschelde
2023-01-20
Stop incrementing light_count once max number of lights are reached in 2D can...
clayjohn
[next]