summaryrefslogtreecommitdiff
path: root/drivers/gles3
AgeCommit message (Expand)Author
2018-11-22Added PROCESSED_UV for accessing ninepatch processed uv in the shaderQbieShay
2018-11-20Remove debug print in RasterizerStorageGLES3Rémi Verschelde
2018-11-19Fixed how floats are printed to the GLSL shader, closes #19803Juan Linietsky
2018-11-19Don't post process on tiny render targets, fixes #19628Juan Linietsky
2018-11-19Fix crash on canvas with BG_MODE_KEEP, closes #19590Juan Linietsky
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-19Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281Juan Linietsky
2018-11-18Properly reset canvas state after drawing, fixes #18860Juan Linietsky
2018-11-18Merge pull request #23742 from JFonS/fix_23698Rémi Verschelde
2018-11-17Removed unnecessary assignmentsWilson E. Alvarez
2018-11-16Fix shader bug likely introduced recently.Juan Linietsky
2018-11-16Ensure environment radiance is not used on refprobe interiors, fixes #17868Juan Linietsky
2018-11-16Removed unnecesary normal multiplication (only culling was really needed), fi...Juan Linietsky
2018-11-16Proxies were being mishandled, leading to the now fixed #17651Juan Linietsky
2018-11-16Use hint_color when getting shader default paramsJFonS
2018-11-14Do not error on empty shader, just treat it as invalid by default. Fixes #15998.Juan Linietsky
2018-11-14Merge pull request #23248 from dlasalle/fogJuan Linietsky
2018-11-14Merge pull request #23702 from JFonS/fix_2d_particles_scaleJuan Linietsky
2018-11-14Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617Juan Linietsky
2018-11-13Add parameter for fog max depth and use alpha as density.Dominique LaSalle
2018-11-13Make 2D particles work OOTB (again)JFonS
2018-11-12Merge pull request #22639 from tagcup/optRémi Verschelde
2018-11-12Merge pull request #23254 from ibrahn/gles2-var-init-cleanupRémi Verschelde
2018-11-10Avoid double underscore from breaking glsl compiler, fixes #12880Juan Linietsky
2018-11-05Merge pull request #23502 from Rubonnek/simplified-logicRémi Verschelde
2018-11-04Remove animation loop from ParticlesMaterial + improvements to CPUParticles2DJFonS
2018-11-04Simplified boolean logic in GLES2/3 rasterizersWilson E. Alvarez
2018-11-02Cleaning up some uninitialised variables in GLES2 stuff.Ibrahn Sahir
2018-11-01Merge pull request #23125 from JFonS/fix_texture_get_dataJuan Linietsky
2018-11-01Implement rasterizer texture_get_data on OpenGL ESJFonS
2018-10-29Use BufferSubData instead of MapBufferRange in HTML5 platformLeon Krause
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-22Fix gles3 shader to actually multiply specular light by rev_amount for fog ca...Dominique LaSalle
2018-10-19Fixing warnings generated by MSVCDualtagh Murray
2018-10-11Merge pull request #22800 from QbieShay/depth_writeRémi Verschelde
2018-10-11Avoid some unnecessary calculations in scene.glsl.Ferenc Arn
2018-10-08Fixes to CPU particles for performance and avoiding NaNs.Juan Linietsky
2018-10-07Baker fixesJuan Linietsky
2018-10-07Merge pull request #22722 from akien-mga/fix-warningsRémi Verschelde
2018-10-06Remove redundant "== false" codeAaron Franke
2018-10-06Added the ability to write to gl_FragDepth. It doesn't affect the depth prepass.QbieShay
2018-10-04Fix more "may be used initialized" warnings from GCC 7Rémi Verschelde
2018-10-03Fix some more warnings reported by CIRémi Verschelde
2018-10-02Merge pull request #22627 from akien-mga/gles2-pixel-snapRémi Verschelde
2018-10-02GLES2: Implement pixel snap 2D optionRémi Verschelde
2018-10-02Merge pull request #21436 from CptPotato/tonemap-fixesRémi Verschelde
2018-10-02Merge pull request #22455 from Calinou/reverse-cull-face-update-lightRémi Verschelde
2018-10-02Merge pull request #22483 from tagcup/fresnelRémi Verschelde
2018-10-02Moving lens distortion shader into drivers and adding GLES2 supportBastiaan Olij