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Godot with FMOD integration
RayHammer
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Author
2022-11-18
Fix drawing of 2D skeletons in the RD renderer.
clayjohn
2022-11-19
fixed incorrect mesh normals in shaders
Ayush Singla
2022-11-16
GLES3 TextureStorage - add missing null checks
dzil123
2022-11-15
Merge pull request #68372 from Riteo/glad2
Rémi Verschelde
2022-11-15
Merge pull request #68426 from clayjohn/GLES3-particles
Rémi Verschelde
2022-11-15
Merge pull request #68628 from clayjohn/shadows
Rémi Verschelde
2022-11-14
Add GPUParticles to the OpenGL3 renderer.
clayjohn
2022-11-14
Regenerate GL loader code with GLAD 2
Riteo
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
Merge pull request #61884 from Calinou/alpha-hash-use-opaque-pipeline
Rémi Verschelde
2022-11-13
Implement is_animated and casts_shadows
clayjohn
2022-11-11
Implement texture_proxy_update which is needed for AnimatedTexture
clayjohn
2022-11-11
Merge pull request #68186 from pkdawson/expose-texture-rd
Rémi Verschelde
2022-11-11
Merge pull request #67374 from MrBlockers/fix-draw-primitive
Rémi Verschelde
2022-11-09
Merge pull request #68440 from clayjohn/redraw-TIME
Rémi Verschelde
2022-11-08
Request redraw in OpenGL3 and mobile renderers when TIME used in shader
clayjohn
2022-11-08
Add support for OpenGL to OpenXR
David Snopek
2022-11-04
Fix pathological corner case in drawing tileset editor
clayjohn
2022-11-03
Collapse three seperate texture storage methods into render_target_set_overri...
David Snopek
2022-11-03
Expose texture_get_rd_texture
Patrick Dawson
2022-11-03
Merge pull request #67770 from clayjohn/GLES3-flip_y
Rémi Verschelde
2022-11-02
Merge pull request #68120 from akien-mga/style-doc-cleanup
Rémi Verschelde
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
Bind DirectionalLight buffer to uniform slot even when not used
clayjohn
2022-11-02
Merge pull request #67639 from clayjohn/GLES3-2d-shadows
Rémi Verschelde
2022-11-01
Add texture reading code to OpenGL3 renderer for web and mobile
clayjohn
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67032 from clayjohn/GLES3-gpu-profiling
Rémi Verschelde
2022-10-28
Merge pull request #67112 from Chaosus/fix_boolean_uniform_instances
Yuri Rubinsky
2022-10-28
Add 2D shadows and canvas SDF to OpenGL3 renderer
clayjohn
2022-10-27
Merge pull request #66107 from devloglogan/ambient-light-disabled-fix
Clay John
2022-10-27
Merge pull request #64710 from MinusKube/window-size-crash
Clay John
2022-10-27
Merge pull request #67043 from clayjohn/clip_children
Clay John
2022-10-26
Fix EXE_BAD_ACCESS caused by optional argument
Gordon MacPherson
2022-10-23
Merge pull request #65334 from dsnopek/opengl-multiview
Clay John
2022-10-22
Remove depth correction in GLES3 renderer
clayjohn
2022-10-22
implemented mesh_surface_update_x functions
keptsecret
2022-10-21
Add multiview to the opengl3 driver
David Snopek
2022-10-21
Fix draw_primitive ignoring texture argument
MrBlockers
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-15
Merge pull request #63332 from KoBeWi/static_images_aka_photos
Rémi Verschelde
2022-10-15
Merge pull request #67416 from clayjohn/GLES3-primitive
Rémi Verschelde
2022-10-14
Fix drawing of 2D primitives in OpenGL3 renderer
clayjohn
2022-10-14
Fix error in Web builds that resulting in 2D
clayjohn
2022-10-14
Implement multiple clip_children modes for CanvasItems
clayjohn
2022-10-14
Make some Image methods static
kobewi
2022-10-13
Improve behaviour of clip_children by clipping
clayjohn
2022-10-13
Merge pull request #67335 from clayjohn/GLES3-2d-lights
Rémi Verschelde
2022-10-13
Merge pull request #67307 from TechnoPorg/lod-radial-distance
Rémi Verschelde
2022-10-12
Add 2D lights to OpenGL3 canvas renderer
clayjohn
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