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path: root/drivers/gles3
AgeCommit message (Expand)Author
2022-10-26Fix EXE_BAD_ACCESS caused by optional argumentGordon MacPherson
2022-10-23Merge pull request #65334 from dsnopek/opengl-multiviewClay John
2022-10-22implemented mesh_surface_update_x functionskeptsecret
2022-10-21Add multiview to the opengl3 driverDavid Snopek
2022-10-15Merge pull request #63332 from KoBeWi/static_images_aka_photosRémi Verschelde
2022-10-15Merge pull request #67416 from clayjohn/GLES3-primitiveRémi Verschelde
2022-10-14Fix drawing of 2D primitives in OpenGL3 rendererclayjohn
2022-10-14Fix error in Web builds that resulting in 2Dclayjohn
2022-10-14Make some Image methods statickobewi
2022-10-13Merge pull request #67335 from clayjohn/GLES3-2d-lightsRémi Verschelde
2022-10-13Merge pull request #67307 from TechnoPorg/lod-radial-distanceRémi Verschelde
2022-10-12Add 2D lights to OpenGL3 canvas rendererclayjohn
2022-10-12Use radial distance for making LOD decisions.TechnoPorg
2022-10-09Fix incorrect offset for vec3 datatypes in `_fill_std140_ubo_empty`Yuri Rubinsky
2022-10-07Allow clearing backbuffer after finishing CanvasGroupclayjohn
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-10-06Use a giant UBO to optimize performance in 2Dclayjohn
2022-10-05Merge pull request #66720 from qarmin/unintialized_memoryRémi Verschelde
2022-10-05Merge pull request #66898 from aaronfranke/proj-mat-columnsRémi Verschelde
2022-10-05Adding getters to RenderTarget and implementing override functionality for XRBastiaan Olij
2022-10-04Rename Projection `matrix` to `columns`Aaron Franke
2022-10-04Merge pull request #65822 from BastiaanOlij/more_reorg_20220915Rémi Verschelde
2022-10-03Properly expose TEXTURE_PIXEL_SIZE in Opengl3 rendererclayjohn
2022-10-04Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...Bastiaan Olij
2022-10-01Remove usage of unitialized variablesRafał Mikrut
2022-09-30Remove ERR_FAIL_COND that never happens in _draw_skyMarkus Sauermann
2022-09-30Merge pull request #66638 from timothyqiu/rendering-nullRémi Verschelde
2022-09-30Merge pull request #66626 from danboo/fix-typo-run-debug-collisonsRémi Verschelde
2022-09-30Add various null checks in RenderingServerHaoyu Qiu
2022-09-29Fix typo - "collison" -> "collision"danboo
2022-09-29Merge pull request #66583 from bruvzg/constexprRémi Verschelde
2022-09-29Use `constexpr` in the conditions with template parameters and `sizeof`s to s...bruvzg
2022-09-28Clean up canvas light shader API.clayjohn
2022-09-20Merge pull request #65541 from clayjohn/renderer-settingRémi Verschelde
2022-09-19Split rendering driver project setting into renderer_name and rendering_drive...clayjohn
2022-09-19Fix Vulkan: SpotLight3D's and OmniLight3D's Projector doesn't workTobias Widner
2022-09-16Merge pull request #65833 from JFonS/taa_fix_particles_errorsRémi Verschelde
2022-09-16Fix error spam in the renderer when using GPUParticles3DJFonS
2022-09-16Merge pull request #65794 from Geometror/fix-canvas-backbufferRémi Verschelde
2022-09-15Fix/restore BackBufferCopyHendrik Brucker
2022-09-14Merge pull request #65796 from clayjohn/GLES3-canvas-shaderRémi Verschelde
2022-09-14Fix canvasitem shader builtins when using GLES3clayjohn
2022-09-14Clear last frame directional light buffer when number of lights changes.clayjohn
2022-09-13Merge pull request #65746 from clayjohn/GLES3-mem-leakRémi Verschelde
2022-09-13Move debanding into internal sky shader code so that it is applied after ever...clayjohn
2022-09-13Fix leaking of Mesh version and lod memory when freeing mesh in GLES3clayjohn
2022-09-12Fix multiwindow support in GLES3 for X11, Windows, and MacOS.clayjohn
2022-09-12Merge pull request #65544 from clayjohn/lambert-wrapRémi Verschelde
2022-09-12Apply energy conservation to LAMBERT_WRAP and TOON diffuse modes by dividing ...clayjohn
2022-09-12Use proper color type for transparent render targets in GLES3clayjohn