Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-06 | Fix some issues found by cppcheck. | bruvzg | |
2022-04-04 | Zero initialize all pointer class and struct members | RĂ©mi Verschelde | |
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr. | |||
2022-04-02 | Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage | Bastiaan Olij | |
2022-03-31 | Extract global variable, shader and material storage | Bastiaan Olij | |
2022-03-21 | Extract Decal and Decal atlas from Storage class | Bastiaan Olij | |
2022-03-16 | Split dummy renderer classes into separate files | Bastiaan Olij | |
Split canvas_texture_storage and texture_storage from render_storage class |