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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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drivers
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gles3
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storage
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utilities.cpp
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Author
2022-12-07
Properly free Skeleton RID in RenderingServer.free()
clayjohn
2022-11-29
Add Skeletons and Blend Shapes to the OpenGL renderer
clayjohn
2022-11-14
Add GPUParticles to the OpenGL3 renderer.
clayjohn
2022-11-02
Merge pull request #67639 from clayjohn/GLES3-2d-shadows
Rémi Verschelde
2022-11-01
Add texture reading code to OpenGL3 renderer for web and mobile
clayjohn
2022-10-31
Merge pull request #67032 from clayjohn/GLES3-gpu-profiling
Rémi Verschelde
2022-10-28
Add 2D shadows and canvas SDF to OpenGL3 renderer
clayjohn
2022-10-27
Merge pull request #64710 from MinusKube/window-size-crash
Clay John
2022-10-12
Add 2D lights to OpenGL3 canvas renderer
clayjohn
2022-10-07
Add OpenGL timer queries to OpenGL3 backend
clayjohn
2022-09-04
Prevent windows from having a size greater than device limit
MinusKube
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-07-28
Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-06-28
Split dependency logic
Bastiaan Olij