Age | Commit message (Expand) | Author |
2022-11-15 | Merge pull request #68426 from clayjohn/GLES3-particles | Rémi Verschelde |
2022-11-15 | Merge pull request #68628 from clayjohn/shadows | Rémi Verschelde |
2022-11-14 | Add GPUParticles to the OpenGL3 renderer. | clayjohn |
2022-11-14 | Merge pull request #61884 from Calinou/alpha-hash-use-opaque-pipeline | Rémi Verschelde |
2022-11-13 | Implement is_animated and casts_shadows | clayjohn |
2022-10-31 | Merge pull request #67578 from KoBeWi/GEDITOR | Rémi Verschelde |
2022-10-28 | Merge pull request #67112 from Chaosus/fix_boolean_uniform_instances | Yuri Rubinsky |
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi |
2022-10-09 | Fix incorrect setup of boolean uniform instances | Yuri Rubinsky |
2022-10-09 | Fix incorrect offset for vec3 datatypes in `_fill_std140_ubo_empty` | Yuri Rubinsky |
2022-10-04 | Rename Projection `matrix` to `columns` | Aaron Franke |
2022-10-03 | Properly expose TEXTURE_PIXEL_SIZE in Opengl3 renderer | clayjohn |
2022-09-30 | Merge pull request #66626 from danboo/fix-typo-run-debug-collisons | Rémi Verschelde |
2022-09-29 | Fix typo - "collison" -> "collision" | danboo |
2022-09-28 | Clean up canvas light shader API. | clayjohn |
2022-09-14 | Fix canvasitem shader builtins when using GLES3 | clayjohn |
2022-09-13 | Move debanding into internal sky shader code so that it is applied after ever... | clayjohn |
2022-09-01 | Rename `uniform` to `parameter` across the engine | Yuri Rubinsky |
2022-08-20 | Merge pull request #62046 from clayjohn/vertexless-draw | Max Hilbrunner |
2022-08-19 | Remove requirement to have vertex positions when creating a mesh. Meshes can ... | clayjohn |
2022-08-19 | Merge pull request #64167 from clayjohn/screen-texture-hint | Max Hilbrunner |
2022-08-09 | Add shader uniform hints for screen textures so users can specify custom filt... | clayjohn |
2022-08-04 | Rename shader parameter uniform setter/getter methods for consistency | Hugo Locurcio |
2022-08-02 | Add spatial built-ins (camera-pos, object-pos, camera-eye etc.) | Patrick Exner |
2022-08-01 | Add `hint_transparent` to use a transparent black placeholder texture | Hugo Locurcio |
2022-08-01 | Fix passing values to the instance uniforms in the shader | Yuri Rubinsky |
2022-07-29 | fix 'Comparison result is always the same' warnings | LinuxUserGD |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-07-27 | Fix `FOG` built-in in spatial/fragment shader | Yuri Rubinsky |
2022-07-26 | Implement shader uniform groups/subgroups | Yuri Rubinsky |
2022-07-23 | Implement Vector4, Vector4i, Projection | reduz |
2022-07-22 | Clean up Shader Preprocessor | reduz |
2022-07-18 | added usage_defines for SPECULAR_SHININESS | David R |
2022-06-28 | Split dependency logic | Bastiaan Olij |
2022-06-10 | Use opaque rendering pipeline for alpha hash materials | Hugo Locurcio |
2022-05-24 | Merge pull request #60641 from clayjohn/Sky-ign | Rémi Verschelde |
2022-05-24 | Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer | clayjohn |
2022-05-24 | Use IGN instead of white noise for sky dithering | clayjohn |
2022-05-24 | Merge pull request #60803 from Chaosus/shader_hint_rename | Rémi Verschelde |
2022-05-20 | Add a new HashSet template | reduz |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record |
2022-05-16 | Add basic lighting to GLES3 renderer. | clayjohn |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-13 | Merge pull request #60894 from derammo/derammo_opengl3_windows | Rémi Verschelde |
2022-05-12 | Merge pull request #60643 from clayjohn/GLES3-3D | Rémi Verschelde |
2022-05-12 | Basic 3D rendering | clayjohn |
2022-05-12 | Add a new HashMap implementation | reduz |
2022-05-11 | SceneShader compiling | clayjohn |
2022-05-11 | SkyShaders working | clayjohn |
2022-05-11 | opengl3 driver now works on windows including multi window | derammo |