Age | Commit message (Expand) | Author |
---|---|---|
2023-02-06 | Implement cull_mask for decals and lights in mobile and compatibility backends | clayjohn |
2023-01-31 | Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G... | Marius Hanl |
2023-01-05 | One Copyright Update to rule them all | RĂ©mi Verschelde |
2022-12-23 | Cleanup and improve sky render | Bastiaan Olij |
2022-10-04 | Move cluster builder, sdfgi and gi structures to clustered renderer, move lig... | Bastiaan Olij |
2022-08-31 | Implement Physical Light Units as an optional setting. | clayjohn |
2022-08-30 | Add a per-light volumetric fog energy property | Hugo Locurcio |
2022-08-26 | Rename `str2var` to `str_to_var` and similar | Micky |
2022-08-07 | Add a shadow opacity property to Light3D | Hugo Locurcio |
2022-06-28 | Split dependency logic | Bastiaan Olij |
2022-04-28 | Add LightStorage functions to GLES3 renderer | clayjohn |
2022-04-17 | Move light, reflection probe and lightmap into LightStorage | Bastiaan Olij |