Age | Commit message (Expand) | Author |
---|---|---|
2022-10-06 | Use a giant UBO to optimize performance in 2D | clayjohn |
2022-08-08 | Fix macOS and iOS defines in the rendering code. | bruvzg |
2022-08-04 | Force disable S3TC support on Android/iOS since we don't handle it | Rémi Verschelde |
2022-05-24 | Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer | clayjohn |
2022-05-13 | Merge pull request #60894 from derammo/derammo_opengl3_windows | Rémi Verschelde |
2022-05-12 | Basic 3D rendering | clayjohn |
2022-05-11 | opengl3 driver now works on windows including multi window | derammo |
2022-04-26 | Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures | clayjohn |
2022-04-19 | Initialize OpenGL before rasterizers in GLES3 | clayjohn |
2022-04-17 | Merge canvas and decal into TextureStorage and add render target | Bastiaan Olij |
2022-03-16 | Split dummy renderer classes into separate files | Bastiaan Olij |