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path: root/drivers/gles3/shaders/tonemap.glsl
AgeCommit message (Collapse)Author
2018-05-06Added option to viewport to keep linear colorBastiaan Olij
2017-10-12Fix viewport vflipHiroshi Ogawa
2017-08-22Fix Reindhart tonemapping, invalid type in signatureRĂ©mi Verschelde
Fixes #10533.
2017-07-26Fixes to glow and auto exposure, closes #9797, closes #9106Juan Linietsky
2017-07-22Several changes to better run in mobile.Juan Linietsky
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
-Restored resource previews!
2017-06-05-working SCREEN_TEXTURE, SCREEN_UV shader variablesJuan Linietsky
-Added refraction support for default material -Enabled BCS adjustments, as well as color correction.
2016-12-10DOF blur, near and far fields..Juan Linietsky
2016-12-08Multi stage glow with light bleeding from HDRJuan Linietsky
2016-12-07Tonemapping and Auto Exposure supportJuan Linietsky