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path: root/drivers/gles3/shaders/subsurf_scattering.glsl
AgeCommit message (Collapse)Author
2017-09-07Fixed orthogonal projection in all effects and post processesJuan Linietsky
2017-09-06-Fix folow surface in subsurface scattering, closes #10696Juan Linietsky
-Fixed filter kernels of subsurface scattering so quality settings make more sense
2017-08-21Several fixes to subsurface scattering. Closes #9530Juan Linietsky
2017-06-03subsurface scattering is fixed and working againJuan Linietsky
2017-01-01WIP particle systemJuan Linietsky
Ability to enable and change MSAA settings Ability to change VCT quality Ability to enable/disable HDR rendering
2016-12-02Subsurface scattering material param is now working!Juan Linietsky