Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-24 | Style: Fix code formatting in GLES3 shaders | Rémi Verschelde | |
2017-10-22 | Many fixes to SSAO, should be good now. | Juan Linietsky | |
2017-09-07 | Fixed orthogonal projection in all effects and post processes | Juan Linietsky | |
2017-08-23 | fix ssao issue with intel hd**** hardwares | Gilles Roudiere | |
2017-06-14 | Fixed several bugs with directional light, and changed defaults to be more ↵ | Juan Linietsky | |
sensible. | |||
2017-02-22 | Fixes to webgl/opengl es 3.0 for compatibility with webgl2.0, still does not ↵ | Juan Linietsky | |
work though | |||
2016-12-04 | Support for SSAO | Juan Linietsky | |