Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
-Fix for positional sound corruption to avoid making people deaf.
|
|
Ability to also disable specular
|
|
Added multipass support for materials.
|
|
-Some fixes to shader lang
|
|
tester demo
|
|
|
|
increase is enormous.
|
|
-Fixded BackBuffercopy object
|
|
make it more GLSL compatible
-Fixed referencing of world_transform in fragment shader not working
-Fixed unsycn bug related to getting shader param list from the server
-Fixed getting all textures from shader properly, fixes #8353
|
|
|
|
sensible.
|
|
|
|
|
|
-Restored resource previews!
|
|
|
|
-Added refraction support for default material
-Enabled BCS adjustments, as well as color correction.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
work though
|
|
|
|
|
|
They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code.
|
|
Ability to enable and change MSAA settings
Ability to change VCT quality
Ability to enable/disable HDR rendering
|
|
|
|
|
|
are no longer valid :(
|
|
store normal when baking
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
a lot more complete and usable now.
|
|
|
|
|
|
|
|
-Gizmos work again
|
|
|
|
-implemented the scene part of visual server and rasterizer, objects without lighting and material are rendererd only
|