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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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root
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drivers
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gles3
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shaders
/
particles.glsl
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2017-11-30
Stop particles resetting on pause.
MillionOstrich
2017-07-22
Several changes to better run in mobile.
Juan Linietsky
2017-06-26
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
Juan Linietsky
-Fixded BackBuffercopy object
2017-06-23
Small fixes required to get platformer to work.
Juan Linietsky
Added back CanvasItemMaterial
2017-06-16
TIME constant reverted to a single float, fixes #9123
Juan Linietsky
2017-06-12
Merge pull request #8835 from ippan/particles_shader_index
Juan Linietsky
add index to particles glsl
2017-06-01
Rework shading modes and change location of light shader
Juan Linietsky
2017-05-19
add index to particles glsl
PanPan
2017-04-13
replaced incompatible keywords/function
Dobbias
2017-04-08
Particle system is complete. Rejoice!
Juan Linietsky
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-01-01
WIP particle system
Juan Linietsky
Ability to enable and change MSAA settings Ability to change VCT quality Ability to enable/disable HDR rendering
2016-12-30
begin work on new particle system
reduz