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path: root/drivers/gles3/shaders/particles.glsl
AgeCommit message (Expand)Author
2023-04-24Fix "error X3708: continue cannot be used in a switch" in HTML exportcody
2022-11-14Add GPUParticles to the OpenGL3 renderer.clayjohn
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2018-08-27Style: Enable clang-format on GLSL shadersRémi Verschelde
2018-08-24Style: Fix code formatting in GLES3 shadersRémi Verschelde
2017-11-30Stop particles resetting on pause.MillionOstrich
2017-07-22Several changes to better run in mobile.Juan Linietsky
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
2017-06-23Small fixes required to get platformer to work.Juan Linietsky
2017-06-16TIME constant reverted to a single float, fixes #9123Juan Linietsky
2017-06-12Merge pull request #8835 from ippan/particles_shader_indexJuan Linietsky
2017-06-01Rework shading modes and change location of light shaderJuan Linietsky
2017-05-19add index to particles glslPanPan
2017-04-13replaced incompatible keywords/functionDobbias
2017-04-08Particle system is complete. Rejoice!Juan Linietsky
2017-04-06New particle system, mostly working, some small features missing.Juan Linietsky
2017-01-01WIP particle systemJuan Linietsky
2016-12-30begin work on new particle systemreduz