summaryrefslogtreecommitdiff
path: root/drivers/gles3/shaders/effect_blur.glsl
AgeCommit message (Collapse)Author
2018-01-09Fix shader compile error on Androidvolzhs
**ERROR**: EffectBlurShaderGLES3: Fragment Program Compilation Failed: 23:191: S0001: Type mismatch, cannot convert from 'int' to 'float' At: drivers/gles3/shader_gles3.cpp:168:_display_error_with_code() - EffectBlurShaderGLES3: Fragment Program Compilation Failed:
2017-09-07Fixed orthogonal projection in all effects and post processesJuan Linietsky
2017-07-22Several changes to better run in mobile.Juan Linietsky
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
-Fixded BackBuffercopy object
2016-12-10DOF blur, near and far fields..Juan Linietsky
2016-12-08Multi stage glow with light bleeding from HDRJuan Linietsky
2016-12-04Support for SSAOJuan Linietsky
2016-11-30Add missing glsl file and remove generated .h filesJuan Linietsky