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path: root/drivers/gles3/rasterizer_storage_gles3.cpp
AgeCommit message (Expand)Author
2018-10-02Merge pull request #22455 from Calinou/reverse-cull-face-update-lightRémi Verschelde
2018-09-28-Lightmap and lightmap capture support for GLES2Juan Linietsky
2018-09-28Reflection probe support in GLES2 back-end.Juan Linietsky
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-27Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...Rémi Verschelde
2018-09-26Update lights when their reverse cull face mode is toggledHugo Locurcio
2018-09-13Set uniform default values in inspectorJFonS
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-05Merge pull request #21782 from eska014/gles3-get-texture-errRémi Verschelde
2018-09-05Fix missing texture-download error with OpenGL ESLeon Krause
2018-08-27Revert "Fix some 3D texture issues"Juan Linietsky
2018-08-27Merge pull request #21467 from elasota/fix-3d-texturesRémi Verschelde
2018-08-26Partial fixes for 3D texture issueselasota
2018-08-26Fixes several resource leaks in ...Crazy-P
2018-08-21BPTC supportelasota
2018-08-06Added proper import support for 3D and Array texturesJuan Linietsky
2018-07-30add 3D texturesThomas Herzog
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-25Merge pull request #18368 from Gamblify/RasterizerEngineSyncRémi Verschelde
2018-07-23Implemented Soft bodyAndreaCatania
2018-07-23Added some API to visual server so from control VRAM buffer is more easyAndreaCatania
2018-07-19-Project/Editor settings now use new inspectorJuan Linietsky
2018-07-17Revert "Fix #19507 Not emitted particles affects performance"Max Hilbrunner
2018-07-17Merge pull request #19764 from malbach/godot_malbachMax Hilbrunner
2018-07-16Finally figured out how to implement AnimatedTexture properly.Juan Linietsky
2018-07-10fix wrong loop condition in MultiMesh allocationkarroffel
2018-07-06Support for CPU based particles, which aids compatibility with OpenGL ES 2.0Juan Linietsky
2018-06-25Fix #19507 Not emitted particles affects performancemalbach
2018-06-05Rasterizers are now in sync with engineGustav Lund
2018-05-19Fixed generating radiance texture when using viewport texture for skyBastiaan Olij
2018-05-18Fixes issue that a viewport texture doesn't work with particle shaderBastiaan Olij
2018-05-07Merge pull request #18495 from Zylann/partial_texture_updateJuan Linietsky
2018-05-07Add no-blend canvas item render_modeBastiaan Olij
2018-05-03Skeleton for 2D WIPJuan Linietsky
2018-05-03Merge pull request #16359 from Noshyaar/convertRémi Verschelde
2018-04-29Added partial texture update to VisualServerMarc Gilleron
2018-04-08Merge pull request #16503 from Chaosus/particlesfixJuan Linietsky
2018-02-24Particles: fix corrupted scene when saved after convert (2nd try)Poommetee Ketson
2018-02-21Fix typos with codespellluz.paz
2018-02-14Fix invalid particle movement when time_scale is zeroChaosus
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-18Convert special case RGB10_A2 to RGBA8 when obtaining texture databinbitten
2018-01-15Fix Particles2D in WebGL 2.0Leon Krause
2018-01-12Fix mat2 alignmentbinbitten
2018-01-12Instance dependency for particles was not being get rid of. Again fixes #15591Juan Linietsky
2018-01-08removed unused project setting rendering/quality/depth_prepass/disableJerome67000
2018-01-06Properly dispose of instance capture data, fixes #14795Juan Linietsky
2018-01-06Ensure depth reads go via alpha render list, fixes #14759Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Merge pull request #15170 from ibrahn/fix-particle-leakRémi Verschelde