Age | Commit message (Expand) | Author |
2019-06-09 | Fix invalid crash in mesh_add_surface | qarmin |
2019-06-01 | Merge pull request #24943 from aqnuep/issue-18201 | Rémi Verschelde |
2019-05-25 | fix radiance map settings | clayjohn |
2019-05-13 | Implement ability to render viewports directly to screen | clayjohn |
2019-05-08 | Fix texture resource reload bug | Daniel Rakos |
2019-04-30 | Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove | Rémi Verschelde |
2019-04-23 | Disable GI probe capturing lights with bake mode disabled | Daniel Rakos |
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde |
2019-04-07 | Merge pull request #27527 from BastiaanOlij/render_ext_target | Rémi Verschelde |
2019-04-06 | GLES3: Fix regression in particles buffer initialization | Rémi Verschelde |
2019-04-06 | Add option to have viewport render into supplied texture | Bastiaan Olij |
2019-04-05 | Add Open Asset Import Library to Godot. | K. S. Ernest (iFire) Lee |
2019-04-02 | Enable warnings=extra on clang and GCC testers. | marxin |
2019-03-26 | Fixed handling of depth texture so it's resolved and bound when needed | Daniel Rakos |
2019-03-07 | Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733 | Juan Linietsky |
2019-03-04 | Fix and restore text, material and mesh previewers. | Juan Linietsky |
2019-03-03 | Fixed TextureArray and Texture3D issues | Daniel Rakos |
2019-03-03 | Skeletons can now choose between using local or world coords for processing, ... | Juan Linietsky |
2019-03-01 | Clean up blend shape support in GLES2 and GLES3. | Juan Linietsky |
2019-02-25 | Several fixes to make GLES2 on HTML5 work much better. | Juan Linietsky |
2019-02-22 | Properly update materials when adding surface, fixes #23790 | Juan Linietsky |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-02-13 | Remove all references to stencil, fixes problems on iOS. | Juan Linietsky |
2019-02-13 | On mobile, check for float and half float frameuffers supported, fixes #25324... | Juan Linietsky |
2019-01-27 | Fix polygon drawing on WebGL1 | Konrad Nowakowski |
2019-01-27 | Properly get proxy texture size for canvas light, fixes #17067 | Juan Linietsky |
2019-01-26 | Further fixes to avoid memory corruption, closes #25336 | Juan Linietsky |
2019-01-24 | Revert "Fix errors on iOS" | Juan Linietsky |
2019-01-24 | Merge pull request #25257 from karroffel/tex3d-get-data-fix | Rémi Verschelde |
2019-01-23 | implemented texture_get_data() for TextureLayered | thomas.herzog |
2019-01-23 | Fix errors on iOS | Bastiaan Olij |
2019-01-17 | Fix enum scope | Emanuele Fornara |
2019-01-13 | Mute errors on surface->index_array_len == 0 in the GLES3 renderer | Daniel Rakos |
2019-01-04 | Merge pull request #24568 from Shinryuuji/fix-wrong-texture-array-target | Rémi Verschelde |
2019-01-04 | Merge pull request #24575 from nekomatata/android-curve-texture | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-30 | Fixed CurveTexture with GLES3 on Android | PouleyKetchoupp |
2018-12-29 | Fix texture type not being initialised | Bastiaan Olij |
2018-12-23 | Fix wrong default target for sampler2DArray | Shinryuuji |
2018-11-28 | Check for WebGL RGTC extension | Leon Krause |
2018-11-20 | Remove debug print in RasterizerStorageGLES3 | Rémi Verschelde |
2018-11-19 | Do not draw particles if they are not processing at all, fixes #19507 | Juan Linietsky |
2018-11-19 | Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 | Juan Linietsky |
2018-11-16 | Use hint_color when getting shader default params | JFonS |
2018-11-14 | Do not error on empty shader, just treat it as invalid by default. Fixes #15998. | Juan Linietsky |
2018-11-14 | Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617 | Juan Linietsky |
2018-11-04 | Simplified boolean logic in GLES2/3 rasterizers | Wilson E. Alvarez |
2018-11-01 | Merge pull request #23125 from JFonS/fix_texture_get_data | Juan Linietsky |
2018-11-01 | Implement rasterizer texture_get_data on OpenGL ES | JFonS |
2018-10-29 | Use BufferSubData instead of MapBufferRange in HTML5 platform | Leon Krause |