Age | Commit message (Expand) | Author |
2019-02-13 | Remove all references to stencil, fixes problems on iOS. | Juan Linietsky |
2019-02-13 | On mobile, check for float and half float frameuffers supported, fixes #25324... | Juan Linietsky |
2019-01-27 | Fix polygon drawing on WebGL1 | Konrad Nowakowski |
2019-01-27 | Properly get proxy texture size for canvas light, fixes #17067 | Juan Linietsky |
2019-01-26 | Further fixes to avoid memory corruption, closes #25336 | Juan Linietsky |
2019-01-24 | Revert "Fix errors on iOS" | Juan Linietsky |
2019-01-24 | Merge pull request #25257 from karroffel/tex3d-get-data-fix | Rémi Verschelde |
2019-01-23 | implemented texture_get_data() for TextureLayered | thomas.herzog |
2019-01-23 | Fix errors on iOS | Bastiaan Olij |
2019-01-17 | Fix enum scope | Emanuele Fornara |
2019-01-04 | Merge pull request #24568 from Shinryuuji/fix-wrong-texture-array-target | Rémi Verschelde |
2019-01-04 | Merge pull request #24575 from nekomatata/android-curve-texture | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-30 | Fixed CurveTexture with GLES3 on Android | PouleyKetchoupp |
2018-12-29 | Fix texture type not being initialised | Bastiaan Olij |
2018-12-23 | Fix wrong default target for sampler2DArray | Shinryuuji |
2018-11-28 | Check for WebGL RGTC extension | Leon Krause |
2018-11-20 | Remove debug print in RasterizerStorageGLES3 | Rémi Verschelde |
2018-11-19 | Do not draw particles if they are not processing at all, fixes #19507 | Juan Linietsky |
2018-11-19 | Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 | Juan Linietsky |
2018-11-16 | Use hint_color when getting shader default params | JFonS |
2018-11-14 | Do not error on empty shader, just treat it as invalid by default. Fixes #15998. | Juan Linietsky |
2018-11-14 | Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617 | Juan Linietsky |
2018-11-04 | Simplified boolean logic in GLES2/3 rasterizers | Wilson E. Alvarez |
2018-11-01 | Merge pull request #23125 from JFonS/fix_texture_get_data | Juan Linietsky |
2018-11-01 | Implement rasterizer texture_get_data on OpenGL ES | JFonS |
2018-10-29 | Use BufferSubData instead of MapBufferRange in HTML5 platform | Leon Krause |
2018-10-25 | Merge pull request #22779 from Superwaitsum/LimitSettings | Rémi Verschelde |
2018-10-24 | Add some limits on the Editor Settings | Superwaitsum |
2018-10-08 | Fixes to CPU particles for performance and avoiding NaNs. | Juan Linietsky |
2018-10-07 | Merge pull request #22722 from akien-mga/fix-warnings | Rémi Verschelde |
2018-10-06 | Remove redundant "== false" code | Aaron Franke |
2018-10-04 | Fix more "may be used initialized" warnings from GCC 7 | Rémi Verschelde |
2018-10-02 | Merge pull request #22455 from Calinou/reverse-cull-face-update-light | Rémi Verschelde |
2018-09-28 | -Lightmap and lightmap capture support for GLES2 | Juan Linietsky |
2018-09-28 | Reflection probe support in GLES2 back-end. | Juan Linietsky |
2018-09-27 | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde |
2018-09-27 | Fix warnings for comparison between signed and unsigned integers [-Wsign-comp... | Rémi Verschelde |
2018-09-26 | Update lights when their reverse cull face mode is toggled | Hugo Locurcio |
2018-09-13 | Set uniform default values in inspector | JFonS |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-05 | Merge pull request #21782 from eska014/gles3-get-texture-err | Rémi Verschelde |
2018-09-05 | Fix missing texture-download error with OpenGL ES | Leon Krause |
2018-08-27 | Revert "Fix some 3D texture issues" | Juan Linietsky |
2018-08-27 | Merge pull request #21467 from elasota/fix-3d-textures | Rémi Verschelde |
2018-08-26 | Partial fixes for 3D texture issues | elasota |
2018-08-26 | Fixes several resource leaks in ... | Crazy-P |
2018-08-21 | BPTC support | elasota |
2018-08-06 | Added proper import support for 3D and Array textures | Juan Linietsky |
2018-07-30 | add 3D textures | Thomas Herzog |