Age | Commit message (Expand) | Author |
2018-10-02 | Merge pull request #22455 from Calinou/reverse-cull-face-update-light | Rémi Verschelde |
2018-09-28 | -Lightmap and lightmap capture support for GLES2 | Juan Linietsky |
2018-09-28 | Reflection probe support in GLES2 back-end. | Juan Linietsky |
2018-09-27 | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde |
2018-09-27 | Fix warnings for comparison between signed and unsigned integers [-Wsign-comp... | Rémi Verschelde |
2018-09-26 | Update lights when their reverse cull face mode is toggled | Hugo Locurcio |
2018-09-13 | Set uniform default values in inspector | JFonS |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-05 | Merge pull request #21782 from eska014/gles3-get-texture-err | Rémi Verschelde |
2018-09-05 | Fix missing texture-download error with OpenGL ES | Leon Krause |
2018-08-27 | Revert "Fix some 3D texture issues" | Juan Linietsky |
2018-08-27 | Merge pull request #21467 from elasota/fix-3d-textures | Rémi Verschelde |
2018-08-26 | Partial fixes for 3D texture issues | elasota |
2018-08-26 | Fixes several resource leaks in ... | Crazy-P |
2018-08-21 | BPTC support | elasota |
2018-08-06 | Added proper import support for 3D and Array textures | Juan Linietsky |
2018-07-30 | add 3D textures | Thomas Herzog |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-25 | Merge pull request #18368 from Gamblify/RasterizerEngineSync | Rémi Verschelde |
2018-07-23 | Implemented Soft body | AndreaCatania |
2018-07-23 | Added some API to visual server so from control VRAM buffer is more easy | AndreaCatania |
2018-07-19 | -Project/Editor settings now use new inspector | Juan Linietsky |
2018-07-17 | Revert "Fix #19507 Not emitted particles affects performance" | Max Hilbrunner |
2018-07-17 | Merge pull request #19764 from malbach/godot_malbach | Max Hilbrunner |
2018-07-16 | Finally figured out how to implement AnimatedTexture properly. | Juan Linietsky |
2018-07-10 | fix wrong loop condition in MultiMesh allocation | karroffel |
2018-07-06 | Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 | Juan Linietsky |
2018-06-25 | Fix #19507 Not emitted particles affects performance | malbach |
2018-06-05 | Rasterizers are now in sync with engine | Gustav Lund |
2018-05-19 | Fixed generating radiance texture when using viewport texture for sky | Bastiaan Olij |
2018-05-18 | Fixes issue that a viewport texture doesn't work with particle shader | Bastiaan Olij |
2018-05-07 | Merge pull request #18495 from Zylann/partial_texture_update | Juan Linietsky |
2018-05-07 | Add no-blend canvas item render_mode | Bastiaan Olij |
2018-05-03 | Skeleton for 2D WIP | Juan Linietsky |
2018-05-03 | Merge pull request #16359 from Noshyaar/convert | Rémi Verschelde |
2018-04-29 | Added partial texture update to VisualServer | Marc Gilleron |
2018-04-08 | Merge pull request #16503 from Chaosus/particlesfix | Juan Linietsky |
2018-02-24 | Particles: fix corrupted scene when saved after convert (2nd try) | Poommetee Ketson |
2018-02-21 | Fix typos with codespell | luz.paz |
2018-02-14 | Fix invalid particle movement when time_scale is zero | Chaosus |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde |
2018-01-18 | Convert special case RGB10_A2 to RGBA8 when obtaining texture data | binbitten |
2018-01-15 | Fix Particles2D in WebGL 2.0 | Leon Krause |
2018-01-12 | Fix mat2 alignment | binbitten |
2018-01-12 | Instance dependency for particles was not being get rid of. Again fixes #15591 | Juan Linietsky |
2018-01-08 | removed unused project setting rendering/quality/depth_prepass/disable | Jerome67000 |
2018-01-06 | Properly dispose of instance capture data, fixes #14795 | Juan Linietsky |
2018-01-06 | Ensure depth reads go via alpha render list, fixes #14759 | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-04 | Merge pull request #15170 from ibrahn/fix-particle-leak | Rémi Verschelde |