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path: root/drivers/gles3/rasterizer_storage_gles3.cpp
AgeCommit message (Expand)Author
2018-12-29Fix texture type not being initialisedBastiaan Olij
2018-12-23Fix wrong default target for sampler2DArrayShinryuuji
2018-11-28Check for WebGL RGTC extensionLeon Krause
2018-11-20Remove debug print in RasterizerStorageGLES3Rémi Verschelde
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-19Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281Juan Linietsky
2018-11-16Use hint_color when getting shader default paramsJFonS
2018-11-14Do not error on empty shader, just treat it as invalid by default. Fixes #15998.Juan Linietsky
2018-11-14Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617Juan Linietsky
2018-11-04Simplified boolean logic in GLES2/3 rasterizersWilson E. Alvarez
2018-11-01Merge pull request #23125 from JFonS/fix_texture_get_dataJuan Linietsky
2018-11-01Implement rasterizer texture_get_data on OpenGL ESJFonS
2018-10-29Use BufferSubData instead of MapBufferRange in HTML5 platformLeon Krause
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-08Fixes to CPU particles for performance and avoiding NaNs.Juan Linietsky
2018-10-07Merge pull request #22722 from akien-mga/fix-warningsRémi Verschelde
2018-10-06Remove redundant "== false" codeAaron Franke
2018-10-04Fix more "may be used initialized" warnings from GCC 7Rémi Verschelde
2018-10-02Merge pull request #22455 from Calinou/reverse-cull-face-update-lightRémi Verschelde
2018-09-28-Lightmap and lightmap capture support for GLES2Juan Linietsky
2018-09-28Reflection probe support in GLES2 back-end.Juan Linietsky
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-27Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...Rémi Verschelde
2018-09-26Update lights when their reverse cull face mode is toggledHugo Locurcio
2018-09-13Set uniform default values in inspectorJFonS
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-05Merge pull request #21782 from eska014/gles3-get-texture-errRémi Verschelde
2018-09-05Fix missing texture-download error with OpenGL ESLeon Krause
2018-08-27Revert "Fix some 3D texture issues"Juan Linietsky
2018-08-27Merge pull request #21467 from elasota/fix-3d-texturesRémi Verschelde
2018-08-26Partial fixes for 3D texture issueselasota
2018-08-26Fixes several resource leaks in ...Crazy-P
2018-08-21BPTC supportelasota
2018-08-06Added proper import support for 3D and Array texturesJuan Linietsky
2018-07-30add 3D texturesThomas Herzog
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-25Merge pull request #18368 from Gamblify/RasterizerEngineSyncRémi Verschelde
2018-07-23Implemented Soft bodyAndreaCatania
2018-07-23Added some API to visual server so from control VRAM buffer is more easyAndreaCatania
2018-07-19-Project/Editor settings now use new inspectorJuan Linietsky
2018-07-17Revert "Fix #19507 Not emitted particles affects performance"Max Hilbrunner
2018-07-17Merge pull request #19764 from malbach/godot_malbachMax Hilbrunner
2018-07-16Finally figured out how to implement AnimatedTexture properly.Juan Linietsky
2018-07-10fix wrong loop condition in MultiMesh allocationkarroffel
2018-07-06Support for CPU based particles, which aids compatibility with OpenGL ES 2.0Juan Linietsky
2018-06-25Fix #19507 Not emitted particles affects performancemalbach
2018-06-05Rasterizers are now in sync with engineGustav Lund
2018-05-19Fixed generating radiance texture when using viewport texture for skyBastiaan Olij
2018-05-18Fixes issue that a viewport texture doesn't work with particle shaderBastiaan Olij