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gles3
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rasterizer_storage_gles3.cpp
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Author
2018-12-29
Fix texture type not being initialised
Bastiaan Olij
2018-12-23
Fix wrong default target for sampler2DArray
Shinryuuji
2018-11-28
Check for WebGL RGTC extension
Leon Krause
2018-11-20
Remove debug print in RasterizerStorageGLES3
Rémi Verschelde
2018-11-19
Do not draw particles if they are not processing at all, fixes #19507
Juan Linietsky
2018-11-19
Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281
Juan Linietsky
2018-11-16
Use hint_color when getting shader default params
JFonS
2018-11-14
Do not error on empty shader, just treat it as invalid by default. Fixes #15998.
Juan Linietsky
2018-11-14
Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617
Juan Linietsky
2018-11-04
Simplified boolean logic in GLES2/3 rasterizers
Wilson E. Alvarez
2018-11-01
Merge pull request #23125 from JFonS/fix_texture_get_data
Juan Linietsky
2018-11-01
Implement rasterizer texture_get_data on OpenGL ES
JFonS
2018-10-29
Use BufferSubData instead of MapBufferRange in HTML5 platform
Leon Krause
2018-10-25
Merge pull request #22779 from Superwaitsum/LimitSettings
Rémi Verschelde
2018-10-24
Add some limits on the Editor Settings
Superwaitsum
2018-10-08
Fixes to CPU particles for performance and avoiding NaNs.
Juan Linietsky
2018-10-07
Merge pull request #22722 from akien-mga/fix-warnings
Rémi Verschelde
2018-10-06
Remove redundant "== false" code
Aaron Franke
2018-10-04
Fix more "may be used initialized" warnings from GCC 7
Rémi Verschelde
2018-10-02
Merge pull request #22455 from Calinou/reverse-cull-face-update-light
Rémi Verschelde
2018-09-28
-Lightmap and lightmap capture support for GLES2
Juan Linietsky
2018-09-28
Reflection probe support in GLES2 back-end.
Juan Linietsky
2018-09-27
Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
2018-09-27
Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...
Rémi Verschelde
2018-09-26
Update lights when their reverse cull face mode is toggled
Hugo Locurcio
2018-09-13
Set uniform default values in inspector
JFonS
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-05
Merge pull request #21782 from eska014/gles3-get-texture-err
Rémi Verschelde
2018-09-05
Fix missing texture-download error with OpenGL ES
Leon Krause
2018-08-27
Revert "Fix some 3D texture issues"
Juan Linietsky
2018-08-27
Merge pull request #21467 from elasota/fix-3d-textures
Rémi Verschelde
2018-08-26
Partial fixes for 3D texture issues
elasota
2018-08-26
Fixes several resource leaks in ...
Crazy-P
2018-08-21
BPTC support
elasota
2018-08-06
Added proper import support for 3D and Array textures
Juan Linietsky
2018-07-30
add 3D textures
Thomas Herzog
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-25
Merge pull request #18368 from Gamblify/RasterizerEngineSync
Rémi Verschelde
2018-07-23
Implemented Soft body
AndreaCatania
2018-07-23
Added some API to visual server so from control VRAM buffer is more easy
AndreaCatania
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-17
Revert "Fix #19507 Not emitted particles affects performance"
Max Hilbrunner
2018-07-17
Merge pull request #19764 from malbach/godot_malbach
Max Hilbrunner
2018-07-16
Finally figured out how to implement AnimatedTexture properly.
Juan Linietsky
2018-07-10
fix wrong loop condition in MultiMesh allocation
karroffel
2018-07-06
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky
2018-06-25
Fix #19507 Not emitted particles affects performance
malbach
2018-06-05
Rasterizers are now in sync with engine
Gustav Lund
2018-05-19
Fixed generating radiance texture when using viewport texture for sky
Bastiaan Olij
2018-05-18
Fixes issue that a viewport texture doesn't work with particle shader
Bastiaan Olij
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