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path: root/drivers/gles3/rasterizer_storage_gles3.cpp
AgeCommit message (Expand)Author
2019-10-02Removed unnecessary shader error log messagesYuri Roubinsky
2019-09-23Merge pull request #32275 from godotengine/skin_supportRémi Verschelde
2019-09-18Added skin support and simplified APIs to override bone position.Juan Linietsky
2019-09-06fix gles3 shader uniform vec3 error, close #30930RaphaelHunter
2019-08-25Fix hint range step for integer in shadersYuri Roubinski
2019-08-17Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily
2019-08-07Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin
2019-07-28update algorithm about paking float to vec4 to fix shadow shift and change rg...RaphaelHunter
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-10Fix get_data layer argument when texture is TEXTURE_TYPE_2D_ARRAYszamq
2019-07-08Merge pull request #30407 from qarmin/small_fixessRémi Verschelde
2019-07-07Fixes minor issues found by static analyzerqarmin
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
2019-07-01Merge pull request #29980 from Dentrax/directed-by-qarminRémi Verschelde
2019-07-01fix some crashesFurkan Türkal
2019-06-27Merge pull request #29941 from qarmin/redundant_code_and_othersRémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-24Merge pull request #29974 from clayjohn/particles_restartRémi Verschelde
2019-06-21properly set emitting when particles restartclayjohn
2019-06-20Merge pull request #29283 from qarmin/fix_some_always_same_valuesRémi Verschelde
2019-06-20Fix always true/false valuesqarmin
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-06-09Fix invalid crash in mesh_add_surfaceqarmin
2019-06-01Merge pull request #24943 from aqnuep/issue-18201Rémi Verschelde
2019-05-25fix radiance map settingsclayjohn
2019-05-13Implement ability to render viewports directly to screenclayjohn
2019-05-08Fix texture resource reload bugDaniel Rakos
2019-04-30Merge pull request #25670 from aqnuep/bake_mode_affect_gi_proveRémi Verschelde
2019-04-23Disable GI probe capturing lights with bake mode disabledDaniel Rakos
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
2019-04-07Merge pull request #27527 from BastiaanOlij/render_ext_targetRémi Verschelde
2019-04-06GLES3: Fix regression in particles buffer initializationRémi Verschelde
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-04-05Add Open Asset Import Library to Godot.K. S. Ernest (iFire) Lee
2019-04-02Enable warnings=extra on clang and GCC testers.marxin
2019-03-26Fixed handling of depth texture so it's resolved and bound when neededDaniel Rakos
2019-03-07Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733Juan Linietsky
2019-03-04Fix and restore text, material and mesh previewers.Juan Linietsky
2019-03-03Fixed TextureArray and Texture3D issuesDaniel Rakos
2019-03-03Skeletons can now choose between using local or world coords for processing, ...Juan Linietsky
2019-03-01Clean up blend shape support in GLES2 and GLES3.Juan Linietsky
2019-02-25Several fixes to make GLES2 on HTML5 work much better.Juan Linietsky
2019-02-22Properly update materials when adding surface, fixes #23790Juan Linietsky
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-13Remove all references to stencil, fixes problems on iOS.Juan Linietsky
2019-02-13On mobile, check for float and half float frameuffers supported, fixes #25324...Juan Linietsky
2019-01-27Fix polygon drawing on WebGL1Konrad Nowakowski
2019-01-27Properly get proxy texture size for canvas light, fixes #17067Juan Linietsky
2019-01-26Further fixes to avoid memory corruption, closes #25336Juan Linietsky
2019-01-24Revert "Fix errors on iOS"Juan Linietsky