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godot-fmod
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Godot with FMOD integration
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gles3
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rasterizer_scene_gles3.cpp
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Author
2018-11-13
Add parameter for fog max depth and use alpha as density.
Dominique LaSalle
2018-10-29
Use BufferSubData instead of MapBufferRange in HTML5 platform
Leon Krause
2018-10-25
Merge pull request #22779 from Superwaitsum/LimitSettings
Rémi Verschelde
2018-10-24
Add some limits on the Editor Settings
Superwaitsum
2018-10-19
Fixing warnings generated by MSVC
Dualtagh Murray
2018-10-07
Baker fixes
Juan Linietsky
2018-10-04
Fix more "may be used initialized" warnings from GCC 7
Rémi Verschelde
2018-10-02
Merge pull request #21436 from CptPotato/tonemap-fixes
Rémi Verschelde
2018-10-01
Fix warnings about uninitialized vars [-Wsometimes-uninitialized]
Rémi Verschelde
2018-10-01
Fix various Clang 7 warnings about unused stuff
Rémi Verschelde
2018-09-27
Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
2018-09-27
Fix warnings about set but unused variables [-Wunused-but-set-variable]
Rémi Verschelde
2018-09-23
-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...
Juan Linietsky
2018-09-12
Removed unused function RasterizerSceneGLES3::_copy_to_front_buffer
Wilson E. Alvarez
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-27
fix reinhard tonemapper, modified filmic tonemapper, added internal exposure ...
alex-poe
2018-08-26
Fixes several resource leaks in ...
Crazy-P
2018-07-30
add 3D textures
Thomas Herzog
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-22
transmission was broken, fix was made. Also fixed treshold.
Juan Linietsky
2018-07-22
Fix opaque pre pass not casting shadows
Juan Linietsky
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-17
Revert "Fix #19507 Not emitted particles affects performance"
Max Hilbrunner
2018-07-17
Merge pull request #19764 from malbach/godot_malbach
Max Hilbrunner
2018-07-16
Finally figured out how to implement AnimatedTexture properly.
Juan Linietsky
2018-07-06
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky
2018-07-02
Added ability for SSAO to affect AO textures too
Juan Linietsky
2018-06-25
Fix #19507 Not emitted particles affects performance
malbach
2018-05-19
Fixed generating radiance texture when using viewport texture for sky
Bastiaan Olij
2018-05-07
Merge pull request #18159 from ShyRed/viewportsky
Juan Linietsky
2018-05-06
Added option to viewport to keep linear color
Bastiaan Olij
2018-04-12
Fix binding of ViewportTexture to Sky
ShyRed
2018-03-26
multiply blend mode fix for spatial materials
Ben Hickling
2018-03-13
Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer...
Wilson E. Alvarez
2018-02-22
Fix error spam when using PanoramaSky without texture
Poommetee Ketson
2018-02-14
Merge pull request #15710 from AndreaCatania/p1
Rémi Verschelde
2018-02-05
Remove a few debugging prints
Hugo Locurcio
2018-01-14
Fixed sky reflection rendering when transparent BG
AndreaCatania
2018-01-06
Ensure depth reads go via alpha render list, fixes #14759
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-26
Fixed proper texture binding for sprite material, fixes #13987
Juan Linietsky
2017-12-17
Cleanup some #if 0'd code
Rémi Verschelde
2017-12-16
Merge pull request #14614 from vitrig/fix-immediate-geometry-acts-strangely
Juan Linietsky
2017-12-14
-Add lightmapper
Juan Linietsky
2017-12-13
Fix #14564 ImmediateGeometry normals act strangely compared to SurfaceTool
Przemyslaw Czarnota
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-04
-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)
Juan Linietsky
2017-12-01
small fix so shadows dont need to use a separate material for world vertex co...
Juan Linietsky
2017-12-01
Properly take into consideration that VERTEX must be written to in opaque pre...
Juan Linietsky
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