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path: root/drivers/gles3/rasterizer_scene_gles3.cpp
AgeCommit message (Expand)Author
2018-10-29Use BufferSubData instead of MapBufferRange in HTML5 platformLeon Krause
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-19Fixing warnings generated by MSVCDualtagh Murray
2018-10-07Baker fixesJuan Linietsky
2018-10-04Fix more "may be used initialized" warnings from GCC 7Rémi Verschelde
2018-10-02Merge pull request #21436 from CptPotato/tonemap-fixesRémi Verschelde
2018-10-01Fix warnings about uninitialized vars [-Wsometimes-uninitialized]Rémi Verschelde
2018-10-01Fix various Clang 7 warnings about unused stuffRémi Verschelde
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-27Fix warnings about set but unused variables [-Wunused-but-set-variable]Rémi Verschelde
2018-09-23-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...Juan Linietsky
2018-09-12Removed unused function RasterizerSceneGLES3::_copy_to_front_bufferWilson E. Alvarez
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-27fix reinhard tonemapper, modified filmic tonemapper, added internal exposure ...alex-poe
2018-08-26Fixes several resource leaks in ...Crazy-P
2018-07-30add 3D texturesThomas Herzog
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-22transmission was broken, fix was made. Also fixed treshold.Juan Linietsky
2018-07-22Fix opaque pre pass not casting shadowsJuan Linietsky
2018-07-19-Project/Editor settings now use new inspectorJuan Linietsky
2018-07-17Revert "Fix #19507 Not emitted particles affects performance"Max Hilbrunner
2018-07-17Merge pull request #19764 from malbach/godot_malbachMax Hilbrunner
2018-07-16Finally figured out how to implement AnimatedTexture properly.Juan Linietsky
2018-07-06Support for CPU based particles, which aids compatibility with OpenGL ES 2.0Juan Linietsky
2018-07-02Added ability for SSAO to affect AO textures tooJuan Linietsky
2018-06-25Fix #19507 Not emitted particles affects performancemalbach
2018-05-19Fixed generating radiance texture when using viewport texture for skyBastiaan Olij
2018-05-07Merge pull request #18159 from ShyRed/viewportskyJuan Linietsky
2018-05-06Added option to viewport to keep linear colorBastiaan Olij
2018-04-12Fix binding of ViewportTexture to SkyShyRed
2018-03-26multiply blend mode fix for spatial materialsBen Hickling
2018-03-13Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer...Wilson E. Alvarez
2018-02-22Fix error spam when using PanoramaSky without texturePoommetee Ketson
2018-02-14Merge pull request #15710 from AndreaCatania/p1Rémi Verschelde
2018-02-05Remove a few debugging printsHugo Locurcio
2018-01-14Fixed sky reflection rendering when transparent BGAndreaCatania
2018-01-06Ensure depth reads go via alpha render list, fixes #14759Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-26Fixed proper texture binding for sprite material, fixes #13987Juan Linietsky
2017-12-17Cleanup some #if 0'd codeRémi Verschelde
2017-12-16Merge pull request #14614 from vitrig/fix-immediate-geometry-acts-strangelyJuan Linietsky
2017-12-14-Add lightmapperJuan Linietsky
2017-12-13Fix #14564 ImmediateGeometry normals act strangely compared to SurfaceToolPrzemyslaw Czarnota
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-12-04-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)Juan Linietsky
2017-12-01small fix so shadows dont need to use a separate material for world vertex co...Juan Linietsky
2017-12-01Properly take into consideration that VERTEX must be written to in opaque pre...Juan Linietsky
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky