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path: root/drivers/gles3/rasterizer_canvas_gles3.h
AgeCommit message (Expand)Author
2017-08-11Some fixes for shaders and WebGL2Fabio Alessandrelli
2017-08-07Restored black bars and custom images instead of black bars, closes #1571Juan Linietsky
2017-06-30-Many fixes to VisualScript, fixed property names, etc.Juan Linietsky
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-21-Moved NinePatch to shader, saves a ton of draw calls rendering UIJuan Linietsky
2017-06-212D GPU Particles working..Juan Linietsky
2017-06-17Add normalmap support for drawing in all low level primitives. Only added sup...Juan Linietsky
2017-06-16TIME constant reverted to a single float, fixes #9123Juan Linietsky
2017-06-12Fixed _draw_polygon, should help fix other bugs..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2016-11-22Migrated from GLES to GLAD, fixes many issues.Juan Linietsky
2016-10-102D Shaders are working again using the new syntax, though all is buggy in gen...Juan Linietsky
2016-10-03Begining of GLES3 renderer:Juan Linietsky