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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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root
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drivers
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gles2
Age
Commit message (
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Author
2015-01-20
Fix filter options not works in render target texture
sanikoyes
2015-01-19
Color Ramp and Curve Map added to visual shader editing.
Juan Linietsky
2015-01-14
Add missing shader function: refract
sanikoyes
2015-01-13
-begin work on unidirectional collision detection
Juan Linietsky
2015-01-12
-fixed issue with shader not being reset on layers, closes #1199
Juan Linietsky
2015-01-12
-Initial working(?) implementation of shaders for 2D. Lighting still not ther...
Juan Linietsky
2015-01-11
2D shader progress
reduz
2015-01-11
-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2015-01-08
Fixes to GraphEdit:
Juan Linietsky
2015-01-07
-Visual Shader Editing Finished, PLEASE TEST!
Juan Linietsky
2015-01-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-03
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
-added new code completion guess locations, closes #1032
Juan Linietsky
2015-01-03
-fixed issue with denormals in half precission, closes #1073
Juan Linietsky
2015-01-02
-proper minimum size computation for TabContainer
Juan Linietsky
2015-01-02
Merge pull request #998 from sanikoyes/Pr-fix-gles2-canvas_draw_polygon
Juan Linietsky
2014-12-21
-ability to set default textures in shader (needed for visual shader editing)
Juan Linietsky
2014-12-19
Fix RasterizerGLES2::canvas_draw_polygon can't work correct at some devices(l...
sanikoyes
2014-12-15
Small batch of fixes
Juan Linietsky
2014-12-07
Batch of Bugfixes
Juan Linietsky
2014-11-13
UDP Fixes
Juan Linietsky
2014-11-12
3D Import Import & UDP
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-14
Fixes
Juan Linietsky
2014-10-14
fix view dependent problem in normal mapping
romulox_x
2014-10-14
Collada
Juan Linietsky
2014-10-12
Little Bits
Juan Linietsky
2014-10-09
-Rasterizer supports meshes with both skeletons and blend shapes
Juan Linietsky
2014-10-03
missing fils from yesterday comit.
Juan Linietsky
2014-09-21
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-18
fix skeleton AABB computation, addeded shadeless view mode
Juan Linietsky
2014-09-17
More Bug Fixes
Juan Linietsky
2014-09-16
CollisionPolygon (3D)
Juan Linietsky
2014-09-15
Camera Fixes
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-14
Little Bits
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-07-02
Fixed Bugs & Joypad in Android
Juan Linietsky
2014-06-29
Bug Fixes
Juan Linietsky
2014-06-27
Misc Fixes
Juan Linietsky
2014-06-19
Import 3D Scene Improvements
Juan Linietsky
2014-06-17
FineTune HDR and Other Stuff
Juan Linietsky
2014-06-16
More 3D Work
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-05-29
More 3D Improvements
Juan Linietsky
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
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