Age | Commit message (Expand) | Author |
2018-08-15 | [gles2] fix black bar artifacts | Thomas Herzog |
2018-08-15 | Merge pull request #20941 from codingHahn/fix-normals-on-shader | Rémi Verschelde |
2018-08-14 | Reduce verbosity for unsupported GLES2 bg modes | Marcin Zawiejski |
2018-08-13 | [gles2] added ImmediateGeometry rendering | Thomas Herzog |
2018-08-12 | Fix handling of normals that approach 1 | Nick Hahn |
2018-08-08 | Fix mat4 uniform writes | Marcin Zawiejski |
2018-08-08 | Merge pull request #20805 from karroffel/gles2-misc-fixes | Thomas Herzog |
2018-08-08 | GLES2 refactors | Thomas Herzog |
2018-08-08 | Merge pull request #20681 from DavidSichma/master | Juan Linietsky |
2018-08-07 | Tweak the default SpatialMaterial properties | Hugo Locurcio |
2018-08-06 | Added proper import support for 3D and Array textures | Juan Linietsky |
2018-08-06 | Merge pull request #20597 from karroffel/tex3d | Juan Linietsky |
2018-08-04 | Fix uniform set for mat3 and mat4 | Marcin Zawiejski |
2018-08-02 | Keeping track of discard | David Sichma |
2018-07-30 | add 3D textures | Thomas Herzog |
2018-07-27 | add initial GLES2 3D renderer | karroffel |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-25 | Merge pull request #20448 from volzhs/duplicated-code | Rémi Verschelde |
2018-07-25 | Merge pull request #18368 from Gamblify/RasterizerEngineSync | Rémi Verschelde |
2018-07-25 | Remove duplicated codes | volzhs |
2018-07-23 | fix disappearing lines in visual script editor | Marcin Zawiejski |
2018-07-22 | Merge pull request #20353 from dragmz/gles2_redundant | Rémi Verschelde |
2018-07-22 | remove redundant uniform set call | dragmz |
2018-07-22 | initialize texture shrink to false by default | dragmz |
2018-07-22 | Shader lang: Properly assign INSTANCE_ID to gl_InstanceID | Rémi Verschelde |
2018-07-18 | Style: Format code with clang-format 6.0.1 | Rémi Verschelde |
2018-07-17 | Revert "Fix #19507 Not emitted particles affects performance" | Max Hilbrunner |
2018-07-17 | Merge pull request #19764 from malbach/godot_malbach | Max Hilbrunner |
2018-07-16 | Finally figured out how to implement AnimatedTexture properly. | Juan Linietsky |
2018-07-12 | Merge pull request #19707 from toger5/fix_clipping_vflip | Max Hilbrunner |
2018-07-06 | Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 | Juan Linietsky |
2018-07-03 | Fix server build after 7fc23675 | Rémi Verschelde |
2018-07-02 | Added ability for SSAO to affect AO textures too | Juan Linietsky |
2018-06-25 | Fix #19507 Not emitted particles affects performance | malbach |
2018-06-16 | fix clipping with v_flip fixes: #2929 | toger5 |
2018-06-13 | A typo in ShaderCompilerGLES2 constructor code '==' used instead of '=' | nemerle |
2018-06-05 | Rasterizers are now in sync with engine | Gustav Lund |
2018-05-31 | Style: Apply clang-format (5.0) to some missed files | Rémi Verschelde |
2018-05-18 | Fix UWP build after #14622. | bruvzg |
2018-05-08 | Merge pull request #14622 from bruvzg/non-rectangular-windows | Hein-Pieter van Braam |
2018-05-07 | Merge pull request #18495 from Zylann/partial_texture_update | Juan Linietsky |
2018-05-03 | Skeleton for 2D WIP | Juan Linietsky |
2018-04-29 | Added partial texture update to VisualServer | Marc Gilleron |
2018-04-08 | Merge pull request #17421 from Chaosus/fixshaderbugs | Juan Linietsky |
2018-04-07 | Experimental support for windows with per-pixel transparency (macOS, X11 and ... | bruvzg |
2018-03-21 | s/2017/2018/g for gles2, websocket, linux appdata | Poommetee Ketson |
2018-03-10 | Fix few bugs in shader definitions | Chaosus |
2018-03-05 | Add GL_ARB_framebuffer_object extension support check and GL_EXT_framebuffer_... | bruvzg |
2018-03-02 | Merge pull request #17173 from karroffel/gles2-line-rendering-fix | Rémi Verschelde |
2018-03-02 | fix GLES2 line rendering | karroffel |