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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gles2
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2018-08-24
Merge pull request #21364 from akien-mga/shaders-style
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
Merge pull request #21351 from akien-mga/print_verbose
Rémi Verschelde
2018-08-24
Style: Fix code formatting in GLES2 shaders
Rémi Verschelde
2018-08-24
Merge pull request #21357 from karroffel/gles2-shader-language-f-to-pay-respects
Thomas Herzog
2018-08-24
Merge pull request #21318 from karroffel/gles2-shader-fixes
Thomas Herzog
2018-08-24
[GLES2] fix wrong shader compiler output
Thomas Herzog
2018-08-24
[GLES2] fix multimesh byte colors
Thomas Herzog
2018-08-24
Add print_verbose to print to stdout only in verbose mode
Rémi Verschelde
2018-08-23
Merge pull request #21325 from karroffel/gles2-texture-flags
Rémi Verschelde
2018-08-23
[GLES2] fix texture flags not having an effect
Thomas Herzog
2018-08-23
Merge pull request #21321 from karroffel/gles2-canvas-modulate
Thomas Herzog
2018-08-23
[GLES2] fix CanvasModulate not working
Thomas Herzog
2018-08-23
[GLES2] fix depth for alpha pass
Thomas Herzog
2018-08-23
Merge pull request #21317 from karroffel/gles2-canvas-texture-sampler-long-br...
Thomas Herzog
2018-08-23
[GLES2] attempt to fix some android problems
Thomas Herzog
2018-08-23
[GLES2] fix canvas_item sampler allocation
Thomas Herzog
2018-08-23
enable hardware skeletons
Thomas Herzog
2018-08-21
BPTC support
elasota
2018-08-20
Revert "Batch GLES2 draw calls"
Marcin Zawiejski
2018-08-18
Merge pull request #20965 from dragmz/gles2_batching
Thomas Herzog
2018-08-17
Removed the lines forcing black screen on android GLES2
dumitru.stama
2018-08-15
[gles2] fix black bar artifacts
Thomas Herzog
2018-08-15
Merge pull request #20941 from codingHahn/fix-normals-on-shader
Rémi Verschelde
2018-08-14
Reduce verbosity for unsupported GLES2 bg modes
Marcin Zawiejski
2018-08-14
Batch GLES2 draw calls
Marcin Zawiejski
2018-08-13
[gles2] added ImmediateGeometry rendering
Thomas Herzog
2018-08-12
Fix handling of normals that approach 1
Nick Hahn
2018-08-08
Fix mat4 uniform writes
Marcin Zawiejski
2018-08-08
Merge pull request #20805 from karroffel/gles2-misc-fixes
Thomas Herzog
2018-08-08
GLES2 refactors
Thomas Herzog
2018-08-08
Merge pull request #20681 from DavidSichma/master
Juan Linietsky
2018-08-07
Tweak the default SpatialMaterial properties
Hugo Locurcio
2018-08-06
Added proper import support for 3D and Array textures
Juan Linietsky
2018-08-06
Merge pull request #20597 from karroffel/tex3d
Juan Linietsky
2018-08-04
Fix uniform set for mat3 and mat4
Marcin Zawiejski
2018-08-02
Keeping track of discard
David Sichma
2018-07-30
add 3D textures
Thomas Herzog
2018-07-27
add initial GLES2 3D renderer
karroffel
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-25
Merge pull request #20448 from volzhs/duplicated-code
Rémi Verschelde
2018-07-25
Merge pull request #18368 from Gamblify/RasterizerEngineSync
Rémi Verschelde
2018-07-25
Remove duplicated codes
volzhs
2018-07-23
fix disappearing lines in visual script editor
Marcin Zawiejski
2018-07-22
Merge pull request #20353 from dragmz/gles2_redundant
Rémi Verschelde
2018-07-22
remove redundant uniform set call
dragmz
2018-07-22
initialize texture shrink to false by default
dragmz
2018-07-22
Shader lang: Properly assign INSTANCE_ID to gl_InstanceID
Rémi Verschelde
2018-07-18
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-17
Revert "Fix #19507 Not emitted particles affects performance"
Max Hilbrunner
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