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AgeCommit message (Expand)Author
2018-12-02Merge pull request #23899 from BastiaanOlij/fix_particle_activeRémi Verschelde
2018-12-02Merge pull request #24089 from clayjohn/gles2_camera_matrix_bugRémi Verschelde
2018-12-01Remapped ACTIVE to shader_active, now worksBastiaan Olij
2018-11-30fixed gles2 camera_matrix bugclayjohn
2018-11-28Merge pull request #23945 from DavidSichma/gles2artifactRémi Verschelde
2018-11-28Merge pull request #23981 from khairul169/fix_gles2_clearcolorRémi Verschelde
2018-11-28Fix many errors found by PVS-StudioAaron Franke
2018-11-28Fix style issues and signature mismatchRémi Verschelde
2018-11-28Added luminance capping to avoid glitches on small dots. closes #17996Juan Linietsky
2018-11-27GLES2: clear color on scene renderkhairul169
2018-11-24Fixed black artifacts on SpatialMaterial [GLES2]David Sichma
2018-11-23Prevent GLAPIENTRY redefine in rasterizer, now included in glad.hRémi Verschelde
2018-11-19Fixed how floats are printed to the GLSL shader, closes #19803Juan Linietsky
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-18Merge pull request #23742 from JFonS/fix_23698Rémi Verschelde
2018-11-17Removed unnecessary assignmentsWilson E. Alvarez
2018-11-16Ensure environment radiance is not used on refprobe interiors, fixes #17868Juan Linietsky
2018-11-16Removed unnecesary normal multiplication (only culling was really needed), fi...Juan Linietsky
2018-11-16Use hint_color when getting shader default paramsJFonS
2018-11-14Do not error on empty shader, just treat it as invalid by default. Fixes #15998.Juan Linietsky
2018-11-14Merge pull request #23248 from dlasalle/fogJuan Linietsky
2018-11-14Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617Juan Linietsky
2018-11-13Add parameter for fog max depth and use alpha as density.Dominique LaSalle
2018-11-12Merge pull request #22639 from tagcup/optRémi Verschelde
2018-11-12Merge pull request #23254 from ibrahn/gles2-var-init-cleanupRémi Verschelde
2018-11-10Was missing calling _mkid() in shader_gles2.cpp, regarding fix for #12880Juan Linietsky
2018-11-10Avoid double underscore from breaking glsl compiler, fixes #12880Juan Linietsky
2018-11-05Merge pull request #23502 from Rubonnek/simplified-logicRémi Verschelde
2018-11-04Remove animation loop from ParticlesMaterial + improvements to CPUParticles2DJFonS
2018-11-04Simplified boolean logic in GLES2/3 rasterizersWilson E. Alvarez
2018-11-02Cleaning up some uninitialised variables in GLES2 stuff.Ibrahn Sahir
2018-11-01Merge pull request #23125 from JFonS/fix_texture_get_dataJuan Linietsky
2018-11-01Implement rasterizer texture_get_data on OpenGL ESJFonS
2018-10-28Fix GLES2 automatic texture lookup in canvasPedro J. Estébanez
2018-10-25GLES2: Fix shadows shader error for SpotLightsRémi Verschelde
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-24Merge pull request #23186 from BastiaanOlij/fix_gles2_stereo_skyRémi Verschelde
2018-10-24GLES2: Fix typo in tangent calculationRémi Verschelde
2018-10-21Fixed stereoscopic (VR) sky in GLES2Bastiaan Olij
2018-10-19Fixing warnings generated by MSVCDualtagh Murray
2018-10-13Removed duplication of include(s):M. Huri
2018-10-11Avoid some unnecessary calculations in scene.glsl.Ferenc Arn
2018-10-06Format GLES2 scene.glslLeon Krause
2018-10-06Fix GLES2 uniform precisionLeon Krause
2018-10-04Fix some OSX and iOS Clang warningsRémi Verschelde
2018-10-03Fix #22591: shader failed to compile when shadow enabled because of incompati...Jean-François Michaud
2018-10-02vertex lit optimization for fog.Juan Linietsky
2018-10-02Implemented FOG support in GLES2.Juan Linietsky
2018-10-02Merge pull request #22627 from akien-mga/gles2-pixel-snapRémi Verschelde