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AgeCommit message (Expand)Author
2019-11-23Restructure depth_internalformat code to work on mobileclayjohn
2019-11-23glTexImage2D: Fix confusion between format and internal formatRémi Verschelde
2019-11-20Fix bugs introduced by IBL fixesclayjohn
2019-11-20Merge pull request #33583 from qarmin/fix_overflows_unitializedRémi Verschelde
2019-11-20Fix some overflows and unitialized variablesRafał Mikrut
2019-11-20Merge pull request #33668 from clayjohn/Fix_environment_mapping_issuesRémi Verschelde
2019-11-19Fix issues with environment mappingclayjohn
2019-11-19Merge pull request #33720 from BastiaanOlij/fix_gles2_rgb8Rémi Verschelde
2019-11-19Need to use GL_RGB8 and GL_RGBA8 as the internal format for GLES2Bastiaan Olij
2019-11-19Merge pull request #33527 from clayjohn/GLES2-bufferdata_optimizationRémi Verschelde
2019-11-17Fix negative light flickeringclayjohn
2019-11-11Improve glBufferSubData usage where safeclayjohn
2019-11-11Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisationBastiaan Olij
2019-11-08Make MSAA work with external textureBastiaan Olij
2019-11-08Revert "fix #33188 MSAA depth buffer not used for external texture"Bastiaan Olij
2019-11-08Merge pull request #33291 from NeoSpark314/fix_#33188Rémi Verschelde
2019-11-07Partial revert of #32657, undoing line shifting by 0.5Rémi Verschelde
2019-11-04fix #33188 MSAA depth buffer not used for external textureHolger Dammertz
2019-11-03Merge pull request #33278 from clayjohn/GLES2-depth-formatRémi Verschelde
2019-11-02Fix depth format on Android in GLES2clayjohn
2019-11-02Removed switch operator from GLES2 shader back-endYuri Roubinsky
2019-10-30When framebuffer allocation fails for MSAA in GLES2 revert to normal without ...clayjohn
2019-10-28Merge pull request #33104 from qarmin/fix_some_crashesRémi Verschelde
2019-10-28Merge pull request #33097 from clayjohn/GLES2-HTML-sampler_limitRémi Verschelde
2019-10-28Fix some crashes and using null pointersRafał Mikrut
2019-10-27Fixed using compressed textures and add work around for firefox webgl mesa sa...clayjohn
2019-10-27use proper texture in Android MSAAclayjohn
2019-10-26Merge pull request #32657 from ptrojahn/linesRémi Verschelde
2019-10-26Merge pull request #33093 from clayjohn/GLES2-HTML-shadowsRémi Verschelde
2019-10-26Fix shadow mapping with RGBA textures on htmlclayjohn
2019-10-25WebGL 2.0: Force decompressing non power-of-2 textures with repeat/mipmapRémi Verschelde
2019-10-11Fix draw_rectPaul Trojahn
2019-10-09Merge pull request #32170 from puthre/ninepatch-fixRémi Verschelde
2019-10-07Merge pull request #32613 from clayjohn/GLES2-canvas-bg-modeRémi Verschelde
2019-10-06add canvas background mode to GLES2clayjohn
2019-10-06fix current issues with post-processingclayjohn
2019-10-03Merge pull request #32510 from clayjohn/GLES2-fix-black-editor-and-crashRémi Verschelde
2019-10-03Merge pull request #32505 from clayjohn/GLES2-fix-probe-crashRémi Verschelde
2019-10-02remove glViewport call as it wasnt needed and caused crashclayjohn
2019-10-02Fix reflection probe crash in GLES2 with post-processingclayjohn
2019-10-02Removed unnecessary shader error log messagesYuri Roubinsky
2019-10-01updated defaults and documentation for GLES2 glowclayjohn
2019-09-30Implement DOF blur, Glow, and BCS in GLES2clayjohn
2019-09-24Fix copyright headers and style issuesRémi Verschelde
2019-09-23Merge pull request #32275 from godotengine/skin_supportRémi Verschelde
2019-09-22Merge pull request #32259 from NeoSpark314/fix_stereo_cubemap_gles2Rémi Verschelde
2019-09-22fix gles2 broken panorama sky on oculus questHolger Dammertz
2019-09-22Fix GLES2 skinning where VERTEX_TEXTURE not supportedlawnjelly
2019-09-19Merge pull request #31202 from azagaya/light-dataRémi Verschelde
2019-09-18Added skin support and simplified APIs to override bone position.Juan Linietsky