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path: root/drivers/gles2
AgeCommit message (Expand)Author
2018-11-14Do not error on empty shader, just treat it as invalid by default. Fixes #15998.Juan Linietsky
2018-11-14Merge pull request #23248 from dlasalle/fogJuan Linietsky
2018-11-14Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617Juan Linietsky
2018-11-13Add parameter for fog max depth and use alpha as density.Dominique LaSalle
2018-11-12Merge pull request #22639 from tagcup/optRémi Verschelde
2018-11-12Merge pull request #23254 from ibrahn/gles2-var-init-cleanupRémi Verschelde
2018-11-10Was missing calling _mkid() in shader_gles2.cpp, regarding fix for #12880Juan Linietsky
2018-11-10Avoid double underscore from breaking glsl compiler, fixes #12880Juan Linietsky
2018-11-05Merge pull request #23502 from Rubonnek/simplified-logicRémi Verschelde
2018-11-04Remove animation loop from ParticlesMaterial + improvements to CPUParticles2DJFonS
2018-11-04Simplified boolean logic in GLES2/3 rasterizersWilson E. Alvarez
2018-11-02Cleaning up some uninitialised variables in GLES2 stuff.Ibrahn Sahir
2018-11-01Merge pull request #23125 from JFonS/fix_texture_get_dataJuan Linietsky
2018-11-01Implement rasterizer texture_get_data on OpenGL ESJFonS
2018-10-28Fix GLES2 automatic texture lookup in canvasPedro J. Estébanez
2018-10-25GLES2: Fix shadows shader error for SpotLightsRémi Verschelde
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-24Merge pull request #23186 from BastiaanOlij/fix_gles2_stereo_skyRémi Verschelde
2018-10-24GLES2: Fix typo in tangent calculationRémi Verschelde
2018-10-21Fixed stereoscopic (VR) sky in GLES2Bastiaan Olij
2018-10-19Fixing warnings generated by MSVCDualtagh Murray
2018-10-13Removed duplication of include(s):M. Huri
2018-10-11Avoid some unnecessary calculations in scene.glsl.Ferenc Arn
2018-10-06Format GLES2 scene.glslLeon Krause
2018-10-06Fix GLES2 uniform precisionLeon Krause
2018-10-04Fix some OSX and iOS Clang warningsRémi Verschelde
2018-10-03Fix #22591: shader failed to compile when shadow enabled because of incompati...Jean-François Michaud
2018-10-02vertex lit optimization for fog.Juan Linietsky
2018-10-02Implemented FOG support in GLES2.Juan Linietsky
2018-10-02Merge pull request #22627 from akien-mga/gles2-pixel-snapRémi Verschelde
2018-10-02Bring accidentally commented out lines back.Ferenc Arn
2018-10-02Disable GLES2 debugging on iOS, fixes buildRémi Verschelde
2018-10-02GLES2: Implement pixel snap 2D optionRémi Verschelde
2018-10-02Merge pull request #22455 from Calinou/reverse-cull-face-update-lightRémi Verschelde
2018-10-02Merge pull request #22483 from tagcup/fresnelRémi Verschelde
2018-10-02Merge pull request #22562 from muiroc/gles2_canvas_skip_transformRémi Verschelde
2018-10-02Merge pull request #22574 from BastiaanOlij/mobile_vr_gles2Rémi Verschelde
2018-10-02Many more fixes for GLES2 mobile export. Also added ability to turn on OpenGL...Juan Linietsky
2018-10-02Moving lens distortion shader into drivers and adding GLES2 supportBastiaan Olij
2018-10-02Style: Run clang-format on shaders againRémi Verschelde
2018-10-01SCons: Remove avoidable defines from main env's CPPPATHRémi Verschelde
2018-09-30-Many GLES2 optimizationsJuan Linietsky
2018-09-30Optimized GGX G function for GLES2.tagcup
2018-09-30Restore the Fresnel term in the BRDF.Ferenc Arn
2018-09-30Uses skip_transform in gles2 canvas shadermuiroc
2018-09-30Style: Run clang-format on recent shader changesRémi Verschelde
2018-09-29Some more GLES2 tuning..Juan Linietsky
2018-09-29Many more GLES2 fixesJuan Linietsky
2018-09-29This fixes a bug in refprobe blending, but I have no idea when I fixed it. It...Juan Linietsky