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Author
2019-11-08
Make MSAA work with external texture
Bastiaan Olij
2019-11-08
Revert "fix #33188 MSAA depth buffer not used for external texture"
Bastiaan Olij
2019-11-08
Merge pull request #33291 from NeoSpark314/fix_#33188
Rémi Verschelde
2019-11-07
Partial revert of #32657, undoing line shifting by 0.5
Rémi Verschelde
2019-11-04
fix #33188 MSAA depth buffer not used for external texture
Holger Dammertz
2019-11-03
Merge pull request #33278 from clayjohn/GLES2-depth-format
Rémi Verschelde
2019-11-02
Fix depth format on Android in GLES2
clayjohn
2019-11-02
Removed switch operator from GLES2 shader back-end
Yuri Roubinsky
2019-10-30
When framebuffer allocation fails for MSAA in GLES2 revert to normal without ...
clayjohn
2019-10-28
Merge pull request #33104 from qarmin/fix_some_crashes
Rémi Verschelde
2019-10-28
Merge pull request #33097 from clayjohn/GLES2-HTML-sampler_limit
Rémi Verschelde
2019-10-28
Fix some crashes and using null pointers
Rafał Mikrut
2019-10-27
Fixed using compressed textures and add work around for firefox webgl mesa sa...
clayjohn
2019-10-27
use proper texture in Android MSAA
clayjohn
2019-10-26
Merge pull request #32657 from ptrojahn/lines
Rémi Verschelde
2019-10-26
Merge pull request #33093 from clayjohn/GLES2-HTML-shadows
Rémi Verschelde
2019-10-26
Fix shadow mapping with RGBA textures on html
clayjohn
2019-10-25
WebGL 2.0: Force decompressing non power-of-2 textures with repeat/mipmap
Rémi Verschelde
2019-10-11
Fix draw_rect
Paul Trojahn
2019-10-09
Merge pull request #32170 from puthre/ninepatch-fix
Rémi Verschelde
2019-10-07
Merge pull request #32613 from clayjohn/GLES2-canvas-bg-mode
Rémi Verschelde
2019-10-06
add canvas background mode to GLES2
clayjohn
2019-10-06
fix current issues with post-processing
clayjohn
2019-10-03
Merge pull request #32510 from clayjohn/GLES2-fix-black-editor-and-crash
Rémi Verschelde
2019-10-03
Merge pull request #32505 from clayjohn/GLES2-fix-probe-crash
Rémi Verschelde
2019-10-02
remove glViewport call as it wasnt needed and caused crash
clayjohn
2019-10-02
Fix reflection probe crash in GLES2 with post-processing
clayjohn
2019-10-02
Removed unnecessary shader error log messages
Yuri Roubinsky
2019-10-01
updated defaults and documentation for GLES2 glow
clayjohn
2019-09-30
Implement DOF blur, Glow, and BCS in GLES2
clayjohn
2019-09-24
Fix copyright headers and style issues
Rémi Verschelde
2019-09-23
Merge pull request #32275 from godotengine/skin_support
Rémi Verschelde
2019-09-22
Merge pull request #32259 from NeoSpark314/fix_stereo_cubemap_gles2
Rémi Verschelde
2019-09-22
fix gles2 broken panorama sky on oculus quest
Holger Dammertz
2019-09-22
Fix GLES2 skinning where VERTEX_TEXTURE not supported
lawnjelly
2019-09-19
Merge pull request #31202 from azagaya/light-data
Rémi Verschelde
2019-09-18
Added skin support and simplified APIs to override bone position.
Juan Linietsky
2019-09-17
GLES2 Fixes for ninepatch margins when patch size is smaller than the patch t...
Valentin Zagura
2019-09-14
Implement shader array support for varyings
Chaosus
2019-09-06
Create shadow_vec for altering shadow computation
azagaya
2019-08-29
Merge pull request #31746 from clayjohn/skip-vertex-transform-gles2
Rémi Verschelde
2019-08-28
Fix skip_vertex_transform bug in GLES2 CPUParticles
clayjohn
2019-08-26
Merge pull request #31556 from Chaosus/gles2_inverse
Rémi Verschelde
2019-08-25
Fix hint range step for integer in shaders
Yuri Roubinski
2019-08-23
Implements switch to shaders
Yuri Roubinski
2019-08-22
Implemented inverse shader function to GLES2
Yuri Roubinski
2019-08-19
Merge pull request #31473 from Chaosus/shader_bug
Rémi Verschelde
2019-08-19
Fix ternary operator shader compiler expression
Yuri Roubinski
2019-08-18
check if skeleton texture is already allocated before reallocating
clayjohn
2019-08-17
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
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