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AgeCommit message (Expand)Author
2019-11-17Fix negative light flickeringclayjohn
2019-11-11Improve glBufferSubData usage where safeclayjohn
2019-11-11Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisationBastiaan Olij
2019-11-08Make MSAA work with external textureBastiaan Olij
2019-11-08Revert "fix #33188 MSAA depth buffer not used for external texture"Bastiaan Olij
2019-11-08Merge pull request #33291 from NeoSpark314/fix_#33188Rémi Verschelde
2019-11-07Partial revert of #32657, undoing line shifting by 0.5Rémi Verschelde
2019-11-04fix #33188 MSAA depth buffer not used for external textureHolger Dammertz
2019-11-03Merge pull request #33278 from clayjohn/GLES2-depth-formatRémi Verschelde
2019-11-02Fix depth format on Android in GLES2clayjohn
2019-11-02Removed switch operator from GLES2 shader back-endYuri Roubinsky
2019-10-30When framebuffer allocation fails for MSAA in GLES2 revert to normal without ...clayjohn
2019-10-28Merge pull request #33104 from qarmin/fix_some_crashesRémi Verschelde
2019-10-28Merge pull request #33097 from clayjohn/GLES2-HTML-sampler_limitRémi Verschelde
2019-10-28Fix some crashes and using null pointersRafał Mikrut
2019-10-27Fixed using compressed textures and add work around for firefox webgl mesa sa...clayjohn
2019-10-27use proper texture in Android MSAAclayjohn
2019-10-26Merge pull request #32657 from ptrojahn/linesRémi Verschelde
2019-10-26Merge pull request #33093 from clayjohn/GLES2-HTML-shadowsRémi Verschelde
2019-10-26Fix shadow mapping with RGBA textures on htmlclayjohn
2019-10-25WebGL 2.0: Force decompressing non power-of-2 textures with repeat/mipmapRémi Verschelde
2019-10-11Fix draw_rectPaul Trojahn
2019-10-09Merge pull request #32170 from puthre/ninepatch-fixRémi Verschelde
2019-10-07Merge pull request #32613 from clayjohn/GLES2-canvas-bg-modeRémi Verschelde
2019-10-06add canvas background mode to GLES2clayjohn
2019-10-06fix current issues with post-processingclayjohn
2019-10-03Merge pull request #32510 from clayjohn/GLES2-fix-black-editor-and-crashRémi Verschelde
2019-10-03Merge pull request #32505 from clayjohn/GLES2-fix-probe-crashRémi Verschelde
2019-10-02remove glViewport call as it wasnt needed and caused crashclayjohn
2019-10-02Fix reflection probe crash in GLES2 with post-processingclayjohn
2019-10-02Removed unnecessary shader error log messagesYuri Roubinsky
2019-10-01updated defaults and documentation for GLES2 glowclayjohn
2019-09-30Implement DOF blur, Glow, and BCS in GLES2clayjohn
2019-09-24Fix copyright headers and style issuesRémi Verschelde
2019-09-23Merge pull request #32275 from godotengine/skin_supportRémi Verschelde
2019-09-22Merge pull request #32259 from NeoSpark314/fix_stereo_cubemap_gles2Rémi Verschelde
2019-09-22fix gles2 broken panorama sky on oculus questHolger Dammertz
2019-09-22Fix GLES2 skinning where VERTEX_TEXTURE not supportedlawnjelly
2019-09-19Merge pull request #31202 from azagaya/light-dataRémi Verschelde
2019-09-18Added skin support and simplified APIs to override bone position.Juan Linietsky
2019-09-17GLES2 Fixes for ninepatch margins when patch size is smaller than the patch t...Valentin Zagura
2019-09-14Implement shader array support for varyingsChaosus
2019-09-06Create shadow_vec for altering shadow computationazagaya
2019-08-29Merge pull request #31746 from clayjohn/skip-vertex-transform-gles2Rémi Verschelde
2019-08-28Fix skip_vertex_transform bug in GLES2 CPUParticlesclayjohn
2019-08-26Merge pull request #31556 from Chaosus/gles2_inverseRémi Verschelde
2019-08-25Fix hint range step for integer in shadersYuri Roubinski
2019-08-23Implements switch to shadersYuri Roubinski
2019-08-22Implemented inverse shader function to GLES2Yuri Roubinski
2019-08-19Merge pull request #31473 from Chaosus/shader_bugRémi Verschelde