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path: root/drivers/gles2
AgeCommit message (Expand)Author
2019-09-23Merge pull request #32275 from godotengine/skin_supportRémi Verschelde
2019-09-22Merge pull request #32259 from NeoSpark314/fix_stereo_cubemap_gles2Rémi Verschelde
2019-09-22fix gles2 broken panorama sky on oculus questHolger Dammertz
2019-09-22Fix GLES2 skinning where VERTEX_TEXTURE not supportedlawnjelly
2019-09-19Merge pull request #31202 from azagaya/light-dataRémi Verschelde
2019-09-18Added skin support and simplified APIs to override bone position.Juan Linietsky
2019-09-14Implement shader array support for varyingsChaosus
2019-09-06Create shadow_vec for altering shadow computationazagaya
2019-08-29Merge pull request #31746 from clayjohn/skip-vertex-transform-gles2Rémi Verschelde
2019-08-28Fix skip_vertex_transform bug in GLES2 CPUParticlesclayjohn
2019-08-26Merge pull request #31556 from Chaosus/gles2_inverseRémi Verschelde
2019-08-25Fix hint range step for integer in shadersYuri Roubinski
2019-08-23Implements switch to shadersYuri Roubinski
2019-08-22Implemented inverse shader function to GLES2Yuri Roubinski
2019-08-19Merge pull request #31473 from Chaosus/shader_bugRémi Verschelde
2019-08-19Fix ternary operator shader compiler expressionYuri Roubinski
2019-08-18check if skeleton texture is already allocated before reallocatingclayjohn
2019-08-17Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily
2019-08-13Implemented do/while loops for shadersYuri Roubinski
2019-08-12Merge pull request #31271 from raphael10241024/gles2_shaderRémi Verschelde
2019-08-10check for unsigned_short support for gles2 depth buffer allocationclayjohn
2019-08-10fix gles2 canvas shader uniform error,close #31201RaphaelHunter
2019-08-08Merge pull request #30714 from Calinou/invert-default-fog-heightRémi Verschelde
2019-08-07Invert and adjust the default fog height valuesHugo Locurcio
2019-08-07Merge pull request #31099 from Chaosus/shader_local_constRémi Verschelde
2019-08-05Merge pull request #30987 from clayjohn/GLES2-light-negativeRémi Verschelde
2019-08-05Implemented local shader constantsYuri Roubinski
2019-08-05Merge pull request #31053 from aaronfranke/vector2i-cleanupRémi Verschelde
2019-08-03Fix GLES2 renderingYuri Roubinski
2019-08-03Some Vector2i usage cleanupAaron Franke
2019-07-31Expose several GLES3 built-ins to GLES2 Chaosus
2019-07-30allow omnilights and spotlights to use negative in GLES2clayjohn
2019-07-29Merge pull request #30895 from clayjohn/gles2-shader-funcsRémi Verschelde
2019-07-29added round function to gles2clayjohn
2019-07-28update algorithm about paking float to vec4 to fix shadow shift and change rg...RaphaelHunter
2019-07-21fix gles2 shadow transparency bugclayjohn
2019-07-20Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-17Merge pull request #30570 from SonerSound/gles2_inconsistent_fixRémi Verschelde
2019-07-16Added local array initializerChaosus
2019-07-15Implemented local shader arraysChaosus
2019-07-14Fix inconsistent lighting in GLES2SonerSound
2019-07-12Implement CanvasItem line antialiasing in GLES2Hugo Locurcio
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
2019-07-05Prevent GLES2 bool uniforms from having a precision type set.Marcus Brummer
2019-07-01Merge pull request #29909 from clayjohn/gles2-light-scaleRémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-20Merge pull request #29283 from qarmin/fix_some_always_same_valuesRémi Verschelde
2019-06-20Fix always true/false valuesqarmin
2019-06-19scale vertex lit lights by envorionment scaleclayjohn