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path: root/drivers/gles2
AgeCommit message (Expand)Author
2019-08-07Invert and adjust the default fog height valuesHugo Locurcio
2019-08-07Merge pull request #31099 from Chaosus/shader_local_constRémi Verschelde
2019-08-05Merge pull request #30987 from clayjohn/GLES2-light-negativeRémi Verschelde
2019-08-05Implemented local shader constantsYuri Roubinski
2019-08-05Merge pull request #31053 from aaronfranke/vector2i-cleanupRémi Verschelde
2019-08-03Fix GLES2 renderingYuri Roubinski
2019-08-03Some Vector2i usage cleanupAaron Franke
2019-07-31Expose several GLES3 built-ins to GLES2 Chaosus
2019-07-30allow omnilights and spotlights to use negative in GLES2clayjohn
2019-07-29Merge pull request #30895 from clayjohn/gles2-shader-funcsRémi Verschelde
2019-07-29added round function to gles2clayjohn
2019-07-28update algorithm about paking float to vec4 to fix shadow shift and change rg...RaphaelHunter
2019-07-21fix gles2 shadow transparency bugclayjohn
2019-07-20Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-17Merge pull request #30570 from SonerSound/gles2_inconsistent_fixRémi Verschelde
2019-07-16Added local array initializerChaosus
2019-07-15Implemented local shader arraysChaosus
2019-07-14Fix inconsistent lighting in GLES2SonerSound
2019-07-12Implement CanvasItem line antialiasing in GLES2Hugo Locurcio
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
2019-07-05Prevent GLES2 bool uniforms from having a precision type set.Marcus Brummer
2019-07-01Merge pull request #29909 from clayjohn/gles2-light-scaleRémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-20Merge pull request #29283 from qarmin/fix_some_always_same_valuesRémi Verschelde
2019-06-20Fix always true/false valuesqarmin
2019-06-19scale vertex lit lights by envorionment scaleclayjohn
2019-06-19Made constants fully upper case in camera serverBastiaan Olij
2019-06-18Merge pull request #29751 from lawnjelly/skin-fixRémi Verschelde
2019-06-18Fixes crash with rigged meshes on some OpenGLES2 deviceslawnjelly
2019-06-16Merge pull request #29764 from Calinou/boot-splash-no-filter-optionRémi Verschelde
2019-06-15Add an option to disable boot splash filteringHugo Locurcio
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-06-14Fix HTML5 build failed due to undefined symbolFabio Alessandrelli
2019-06-12Merge pull request #29316 from Chaosus/shader_constRémi Verschelde
2019-06-12Merge pull request #29306 from qarmin/small_code_fixesRémi Verschelde
2019-06-11Add missing license headersRémi Verschelde
2019-06-11Merge pull request #29496 from clayjohn/dlopen-fix-gles2Rémi Verschelde
2019-06-04use def ANDROID_ENABLED so android features are not included in javascript bu...clayjohn
2019-06-03Small fixes to unrechable code, possibly overflows, using NULL pointersqarmin
2019-06-03added MultiMeshInstance2D node for using MultiMesh in 2Dclayjohn
2019-06-01Added constant support to shadersChaosus
2019-05-30Merge pull request #29236 from clayjohn/gles2-mirrorRémi Verschelde
2019-05-29Fix -Werror=maybe-uninitialized in GLES2 on release buildsRémi Verschelde
2019-05-27separate culling state management from materialclayjohn
2019-05-27Merge pull request #29014 from mbrlabs/gles2_precision_fixRémi Verschelde
2019-05-25Use highp precision for gles2 shader uniforms if not explicitly set.Marcus Brummer
2019-05-24Merge pull request #29132 from clayjohn/sort_depth_fixRémi Verschelde
2019-05-24Merge pull request #28796 from clayjohn/GLES2-optimizationRémi Verschelde
2019-05-23do not compute fog when using unshaded in GLES2clayjohn