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path: root/drivers/gles2/shaders
AgeCommit message (Expand)Author
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-03-02support for 2D shadow castersJuan Linietsky
2015-02-18support for light and normal mapping in 2DJuan Linietsky
2015-01-20Visual Shader Editing for 2DJuan Linietsky
2015-01-19Color Ramp and Curve Map added to visual shader editing.Juan Linietsky
2015-01-13-begin work on unidirectional collision detectionJuan Linietsky
2015-01-12-Initial working(?) implementation of shaders for 2D. Lighting still not ther...Juan Linietsky
2015-01-11-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...Juan Linietsky
2014-12-15Small batch of fixesJuan Linietsky
2014-12-07Batch of BugfixesJuan Linietsky
2014-10-27-Much improvement to baked light bakerJuan Linietsky
2014-10-14FixesJuan Linietsky
2014-10-14fix view dependent problem in normal mappingromulox_x
2014-10-14ColladaJuan Linietsky
2014-10-12Little BitsJuan Linietsky
2014-10-03missing fils from yesterday comit.Juan Linietsky
2014-09-16CollisionPolygon (3D)Juan Linietsky
2014-08-14Little BitsJuan Linietsky
2014-07-02Fixed Bugs & Joypad in AndroidJuan Linietsky
2014-06-29Bug FixesJuan Linietsky
2014-06-27Misc FixesJuan Linietsky
2014-06-19Import 3D Scene ImprovementsJuan Linietsky
2014-06-17FineTune HDR and Other StuffJuan Linietsky
2014-06-16More 3D WorkJuan Linietsky
2014-06-11Light Baker!Juan Linietsky
2014-05-29More 3D ImprovementsJuan Linietsky
2014-05-24Making Godot Easier to Use..Juan Linietsky
2014-05-14A bit of everything:Juan Linietsky
2014-05-04Lots of 3D improvements:Juan Linietsky
2014-04-19heckJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky