Age | Commit message (Expand) | Author |
---|---|---|
2015-01-13 | -begin work on unidirectional collision detection | Juan Linietsky |
2015-01-12 | -Initial working(?) implementation of shaders for 2D. Lighting still not ther... | Juan Linietsky |
2015-01-11 | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi... | Juan Linietsky |
2014-12-15 | Small batch of fixes | Juan Linietsky |
2014-12-07 | Batch of Bugfixes | Juan Linietsky |
2014-10-27 | -Much improvement to baked light baker | Juan Linietsky |
2014-10-14 | Fixes | Juan Linietsky |
2014-10-14 | fix view dependent problem in normal mapping | romulox_x |
2014-10-14 | Collada | Juan Linietsky |
2014-10-12 | Little Bits | Juan Linietsky |
2014-10-03 | missing fils from yesterday comit. | Juan Linietsky |
2014-09-16 | CollisionPolygon (3D) | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-07-02 | Fixed Bugs & Joypad in Android | Juan Linietsky |
2014-06-29 | Bug Fixes | Juan Linietsky |
2014-06-27 | Misc Fixes | Juan Linietsky |
2014-06-19 | Import 3D Scene Improvements | Juan Linietsky |
2014-06-17 | FineTune HDR and Other Stuff | Juan Linietsky |
2014-06-16 | More 3D Work | Juan Linietsky |
2014-06-11 | Light Baker! | Juan Linietsky |
2014-05-29 | More 3D Improvements | Juan Linietsky |
2014-05-24 | Making Godot Easier to Use.. | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-05-04 | Lots of 3D improvements: | Juan Linietsky |
2014-04-19 | heck | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |