Age | Commit message (Expand) | Author |
2018-10-25 | GLES2: Fix shadows shader error for SpotLights | Rémi Verschelde |
2018-10-24 | Merge pull request #23186 from BastiaanOlij/fix_gles2_stereo_sky | Rémi Verschelde |
2018-10-24 | GLES2: Fix typo in tangent calculation | Rémi Verschelde |
2018-10-21 | Fixed stereoscopic (VR) sky in GLES2 | Bastiaan Olij |
2018-10-06 | Format GLES2 scene.glsl | Leon Krause |
2018-10-06 | Fix GLES2 uniform precision | Leon Krause |
2018-10-03 | Fix #22591: shader failed to compile when shadow enabled because of incompati... | Jean-François Michaud |
2018-10-02 | vertex lit optimization for fog. | Juan Linietsky |
2018-10-02 | Implemented FOG support in GLES2. | Juan Linietsky |
2018-10-02 | Merge pull request #22627 from akien-mga/gles2-pixel-snap | Rémi Verschelde |
2018-10-02 | Bring accidentally commented out lines back. | Ferenc Arn |
2018-10-02 | GLES2: Implement pixel snap 2D option | Rémi Verschelde |
2018-10-02 | Merge pull request #22483 from tagcup/fresnel | Rémi Verschelde |
2018-10-02 | Merge pull request #22562 from muiroc/gles2_canvas_skip_transform | Rémi Verschelde |
2018-10-02 | Moving lens distortion shader into drivers and adding GLES2 support | Bastiaan Olij |
2018-10-02 | Style: Run clang-format on shaders again | Rémi Verschelde |
2018-09-30 | -Many GLES2 optimizations | Juan Linietsky |
2018-09-30 | Optimized GGX G function for GLES2. | tagcup |
2018-09-30 | Restore the Fresnel term in the BRDF. | Ferenc Arn |
2018-09-30 | Uses skip_transform in gles2 canvas shader | muiroc |
2018-09-30 | Style: Run clang-format on recent shader changes | Rémi Verschelde |
2018-09-29 | Some more GLES2 tuning.. | Juan Linietsky |
2018-09-29 | Many more GLES2 fixes | Juan Linietsky |
2018-09-29 | This fixes a bug in refprobe blending, but I have no idea when I fixed it. It... | Juan Linietsky |
2018-09-29 | Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders. | Juan Linietsky |
2018-09-28 | -Lightmap and lightmap capture support for GLES2 | Juan Linietsky |
2018-09-28 | Reflection probe support in GLES2 back-end. | Juan Linietsky |
2018-09-23 | Fix build after 65fd37c1, using Math_PI | Rémi Verschelde |
2018-09-23 | -Rewrote GLES2 lighting and shadows and optimized state changes, did many opt... | Juan Linietsky |
2018-08-27 | Style: Enable clang-format on GLSL shaders | Rémi Verschelde |
2018-08-24 | Fix generation of env map, closes #18880 | Juan Linietsky |
2018-08-24 | Style: Fix code formatting in GLES2 shaders | Rémi Verschelde |
2018-08-24 | Merge pull request #21318 from karroffel/gles2-shader-fixes | Thomas Herzog |
2018-08-23 | Merge pull request #21317 from karroffel/gles2-canvas-texture-sampler-long-br... | Thomas Herzog |
2018-08-23 | [GLES2] attempt to fix some android problems | Thomas Herzog |
2018-08-23 | [GLES2] fix canvas_item sampler allocation | Thomas Herzog |
2018-08-23 | enable hardware skeletons | Thomas Herzog |
2018-08-20 | Revert "Batch GLES2 draw calls" | Marcin Zawiejski |
2018-08-18 | Merge pull request #20965 from dragmz/gles2_batching | Thomas Herzog |
2018-08-14 | Batch GLES2 draw calls | Marcin Zawiejski |
2018-08-12 | Fix handling of normals that approach 1 | Nick Hahn |
2018-08-08 | Merge pull request #20805 from karroffel/gles2-misc-fixes | Thomas Herzog |
2018-08-08 | GLES2 refactors | Thomas Herzog |
2018-08-07 | Tweak the default SpatialMaterial properties | Hugo Locurcio |
2018-07-27 | add initial GLES2 3D renderer | karroffel |
2018-03-01 | add GLES 2 renderer for 2D | karroffel |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson |
2017-07-05 | Some changes to dual paraboloid envmap generation, fixes somme bleeding | Juan Linietsky |
2017-06-17 | Add normalmap support for drawing in all low level primitives. Only added sup... | Juan Linietsky |