index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
drivers
/
gles2
/
shaders
/
scene.glsl
Age
Commit message (
Expand
)
Author
2018-09-28
-Lightmap and lightmap capture support for GLES2
Juan Linietsky
2018-09-28
Reflection probe support in GLES2 back-end.
Juan Linietsky
2018-09-23
Fix build after 65fd37c1, using Math_PI
Rémi Verschelde
2018-09-23
-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...
Juan Linietsky
2018-08-27
Style: Enable clang-format on GLSL shaders
Rémi Verschelde
2018-08-24
Style: Fix code formatting in GLES2 shaders
Rémi Verschelde
2018-08-24
Merge pull request #21318 from karroffel/gles2-shader-fixes
Thomas Herzog
2018-08-23
[GLES2] attempt to fix some android problems
Thomas Herzog
2018-08-23
enable hardware skeletons
Thomas Herzog
2018-08-12
Fix handling of normals that approach 1
Nick Hahn
2018-08-08
Merge pull request #20805 from karroffel/gles2-misc-fixes
Thomas Herzog
2018-08-08
GLES2 refactors
Thomas Herzog
2018-08-07
Tweak the default SpatialMaterial properties
Hugo Locurcio
2018-07-27
add initial GLES2 3D renderer
karroffel
2018-03-01
add GLES 2 renderer for 2D
karroffel
[prev]