Age | Commit message (Expand) | Author |
---|---|---|
2019-07-28 | update algorithm about paking float to vec4 to fix shadow shift and change rg... | RaphaelHunter |
2019-02-24 | Explicitly use floating point numbers in the our shaders | Hein-Pieter van Braam |
2018-12-21 | GLES2: Define 'lowp' for OpenGL 2.1 | Rémi Verschelde |
2018-12-20 | Support lights and shadows in GLES2, fixes #21853 | Juan Linietsky |
2018-08-27 | Style: Enable clang-format on GLSL shaders | Rémi Verschelde |
2018-08-24 | Style: Fix code formatting in GLES2 shaders | Rémi Verschelde |
2018-03-01 | add GLES 2 renderer for 2D | karroffel |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2015-03-02 | support for 2D shadow casters | Juan Linietsky |