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path: root/drivers/gles2/shaders/SCsub
AgeCommit message (Collapse)Author
2015-11-01Cosmetic fixes to SCons buildsystemRĂ©mi Verschelde
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
2015-03-02support for 2D shadow castersJuan Linietsky
Added support for 2D shadow casters. *DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a CanvasItem and pull this, you will lose them. Shaders now work through a 2D material system similar to 3D. If you don't want to lose the 2D shader code, save the shader as a .shd, then create a material in CanvasItem and re-assign the shader.
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky