Age | Commit message (Expand) | Author |
---|---|---|
2015-02-18 | support for light and normal mapping in 2D | Juan Linietsky |
2015-01-21 | fixed world vertex issues in canvas item shader | Juan Linietsky |
2015-01-20 | Visual Shader Editing for 2D | Juan Linietsky |
2015-01-14 | Add missing shader function: refract | sanikoyes |
2015-01-13 | -begin work on unidirectional collision detection | Juan Linietsky |
2015-01-12 | -Initial working(?) implementation of shaders for 2D. Lighting still not ther... | Juan Linietsky |
2015-01-11 | 2D shader progress | reduz |
2015-01-11 | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi... | Juan Linietsky |
2015-01-08 | Fixes to GraphEdit: | Juan Linietsky |
2014-10-14 | Fixes | Juan Linietsky |
2014-10-14 | Collada | Juan Linietsky |
2014-09-16 | CollisionPolygon (3D) | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-08-01 | Small Issues & Maintenance | Juan Linietsky |
2014-06-27 | Misc Fixes | Juan Linietsky |
2014-05-29 | More 3D Improvements | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |