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path: root/drivers/gles2/rasterizer_storage_gles2.h
AgeCommit message (Expand)Author
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Custom material support seems complete.Juan Linietsky
2020-02-11basic 2D engine is more or less working with Vulkan, including editor.Juan Linietsky
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-11Refactored RID/RID_Owner to always use O(1) allocation.Juan Linietsky
2020-01-31Add support for 3D textures to GLES2clayjohn
2020-01-06Add VisualServer methods to get the video adapter name and vendorHugo Locurcio
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-23Restructure depth_internalformat code to work on mobileclayjohn
2019-11-11Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisationBastiaan Olij
2019-10-25WebGL 2.0: Force decompressing non power-of-2 textures with repeat/mipmapRémi Verschelde
2019-09-30Implement DOF blur, Glow, and BCS in GLES2clayjohn
2019-09-23Merge pull request #32275 from godotengine/skin_supportRémi Verschelde
2019-09-22Fix GLES2 skinning where VERTEX_TEXTURE not supportedlawnjelly
2019-09-18Added skin support and simplified APIs to override bone position.Juan Linietsky
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-05-13Implement ability to render viewports directly to screenclayjohn
2019-05-13Merge pull request #28518 from clayjohn/GLES2-MSAARémi Verschelde
2019-05-02added MSAA to GLES backendclayjohn
2019-04-30Merge pull request #25670 from aqnuep/bake_mode_affect_gi_proveRémi Verschelde
2019-04-23Disable GI probe capturing lights with bake mode disabledDaniel Rakos
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-03-07Use glCopyTexSubImage2D instead of glCopyTexImage2D, should be safer and faster.Juan Linietsky
2019-03-03Skeletons can now choose between using local or world coords for processing, ...Juan Linietsky
2019-03-01Fixed RGTC (and other compressed) texture supports in GLES2. Fixes #26414 an ...Juan Linietsky
2019-03-01Clean up blend shape support in GLES2 and GLES3.Juan Linietsky
2019-03-01Strive for maximum compatibility in GLES2 regarding depth buffers.Juan Linietsky
2019-02-27Detect for 24 bits oes support on GLES2, closes #26344Juan Linietsky
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
2019-02-25Several fixes to make GLES2 on HTML5 work much better.Juan Linietsky
2019-02-24Many separate fixes to ensure non power of 2 textures work on GLES2, closes #...Juan Linietsky
2019-02-12Core: Ensure classes match their header filenameRémi Verschelde
2019-01-27Properly get proxy texture size for canvas light, fixes #17067Juan Linietsky
2019-01-22Implement unpacking for compressed vertex formats on GLES2 when not supported...Juan Linietsky
2019-01-22Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132Juan Linietsky
2019-01-18Use 16 bit indices on phones that dont support 32, fixes #19797Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-29Fix texture type not being initialisedBastiaan Olij
2018-12-27-Implented 2D Mesh support for GLES2Juan Linietsky
2018-12-20Remove usage of VAO, which does not work in GLES2Juan Linietsky
2018-12-20Support lights and shadows in GLES2, fixes #21853Juan Linietsky
2018-12-11Moved member variables to initializer listWilson E. Alvarez
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-14Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617Juan Linietsky
2018-11-12Merge pull request #23254 from ibrahn/gles2-var-init-cleanupRémi Verschelde