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path: root/drivers/gles2/rasterizer_storage_gles2.h
AgeCommit message (Expand)Author
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-03-07Use glCopyTexSubImage2D instead of glCopyTexImage2D, should be safer and faster.Juan Linietsky
2019-03-03Skeletons can now choose between using local or world coords for processing, ...Juan Linietsky
2019-03-01Fixed RGTC (and other compressed) texture supports in GLES2. Fixes #26414 an ...Juan Linietsky
2019-03-01Clean up blend shape support in GLES2 and GLES3.Juan Linietsky
2019-03-01Strive for maximum compatibility in GLES2 regarding depth buffers.Juan Linietsky
2019-02-27Detect for 24 bits oes support on GLES2, closes #26344Juan Linietsky
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
2019-02-25Several fixes to make GLES2 on HTML5 work much better.Juan Linietsky
2019-02-24Many separate fixes to ensure non power of 2 textures work on GLES2, closes #...Juan Linietsky
2019-02-12Core: Ensure classes match their header filenameRémi Verschelde
2019-01-27Properly get proxy texture size for canvas light, fixes #17067Juan Linietsky
2019-01-22Implement unpacking for compressed vertex formats on GLES2 when not supported...Juan Linietsky
2019-01-22Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132Juan Linietsky
2019-01-18Use 16 bit indices on phones that dont support 32, fixes #19797Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-29Fix texture type not being initialisedBastiaan Olij
2018-12-27-Implented 2D Mesh support for GLES2Juan Linietsky
2018-12-20Remove usage of VAO, which does not work in GLES2Juan Linietsky
2018-12-20Support lights and shadows in GLES2, fixes #21853Juan Linietsky
2018-12-11Moved member variables to initializer listWilson E. Alvarez
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-14Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617Juan Linietsky
2018-11-12Merge pull request #23254 from ibrahn/gles2-var-init-cleanupRémi Verschelde
2018-11-04Remove animation loop from ParticlesMaterial + improvements to CPUParticles2DJFonS
2018-11-02Cleaning up some uninitialised variables in GLES2 stuff.Ibrahn Sahir
2018-10-13Removed duplication of include(s):M. Huri
2018-09-29Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders.Juan Linietsky
2018-09-28-Lightmap and lightmap capture support for GLES2Juan Linietsky
2018-09-28Reflection probe support in GLES2 back-end.Juan Linietsky
2018-09-23-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...Juan Linietsky
2018-09-13Set uniform default values in inspectorJFonS
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-27Revert "Fix some 3D texture issues"Juan Linietsky
2018-08-26Partial fixes for 3D texture issueselasota
2018-08-21BPTC supportelasota
2018-08-20Revert "Batch GLES2 draw calls"Marcin Zawiejski
2018-08-14Batch GLES2 draw callsMarcin Zawiejski
2018-08-13[gles2] added ImmediateGeometry renderingThomas Herzog
2018-08-06Added proper import support for 3D and Array texturesJuan Linietsky
2018-07-30add 3D texturesThomas Herzog
2018-07-27add initial GLES2 3D rendererkarroffel
2018-07-25Merge pull request #18368 from Gamblify/RasterizerEngineSyncRémi Verschelde
2018-07-18Style: Format code with clang-format 6.0.1Rémi Verschelde
2018-07-17Revert "Fix #19507 Not emitted particles affects performance"Max Hilbrunner
2018-07-17Merge pull request #19764 from malbach/godot_malbachMax Hilbrunner
2018-07-16Finally figured out how to implement AnimatedTexture properly.Juan Linietsky
2018-07-06Support for CPU based particles, which aids compatibility with OpenGL ES 2.0Juan Linietsky
2018-06-25Fix #19507 Not emitted particles affects performancemalbach
2018-06-05Rasterizers are now in sync with engineGustav Lund