Age | Commit message (Expand) | Author |
2019-09-30 | Implement DOF blur, Glow, and BCS in GLES2 | clayjohn |
2019-09-23 | Merge pull request #32275 from godotengine/skin_support | Rémi Verschelde |
2019-09-22 | Fix GLES2 skinning where VERTEX_TEXTURE not supported | lawnjelly |
2019-09-18 | Added skin support and simplified APIs to override bone position. | Juan Linietsky |
2019-06-15 | Adding a new Camera Server implementation to Godot. | BastiaanOlij |
2019-05-13 | Implement ability to render viewports directly to screen | clayjohn |
2019-05-13 | Merge pull request #28518 from clayjohn/GLES2-MSAA | Rémi Verschelde |
2019-05-02 | added MSAA to GLES backend | clayjohn |
2019-04-30 | Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove | Rémi Verschelde |
2019-04-23 | Disable GI probe capturing lights with bake mode disabled | Daniel Rakos |
2019-04-06 | Add option to have viewport render into supplied texture | Bastiaan Olij |
2019-03-07 | Use glCopyTexSubImage2D instead of glCopyTexImage2D, should be safer and faster. | Juan Linietsky |
2019-03-03 | Skeletons can now choose between using local or world coords for processing, ... | Juan Linietsky |
2019-03-01 | Fixed RGTC (and other compressed) texture supports in GLES2. Fixes #26414 an ... | Juan Linietsky |
2019-03-01 | Clean up blend shape support in GLES2 and GLES3. | Juan Linietsky |
2019-03-01 | Strive for maximum compatibility in GLES2 regarding depth buffers. | Juan Linietsky |
2019-02-27 | Detect for 24 bits oes support on GLES2, closes #26344 | Juan Linietsky |
2019-02-26 | -Remove harcoded opengl extension testing from OS, ask rasterizer instead. | Juan Linietsky |
2019-02-25 | Several fixes to make GLES2 on HTML5 work much better. | Juan Linietsky |
2019-02-24 | Many separate fixes to ensure non power of 2 textures work on GLES2, closes #... | Juan Linietsky |
2019-02-12 | Core: Ensure classes match their header filename | Rémi Verschelde |
2019-01-27 | Properly get proxy texture size for canvas light, fixes #17067 | Juan Linietsky |
2019-01-22 | Implement unpacking for compressed vertex formats on GLES2 when not supported... | Juan Linietsky |
2019-01-22 | Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132 | Juan Linietsky |
2019-01-18 | Use 16 bit indices on phones that dont support 32, fixes #19797 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-29 | Fix texture type not being initialised | Bastiaan Olij |
2018-12-27 | -Implented 2D Mesh support for GLES2 | Juan Linietsky |
2018-12-20 | Remove usage of VAO, which does not work in GLES2 | Juan Linietsky |
2018-12-20 | Support lights and shadows in GLES2, fixes #21853 | Juan Linietsky |
2018-12-11 | Moved member variables to initializer list | Wilson E. Alvarez |
2018-11-19 | Do not draw particles if they are not processing at all, fixes #19507 | Juan Linietsky |
2018-11-14 | Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617 | Juan Linietsky |
2018-11-12 | Merge pull request #23254 from ibrahn/gles2-var-init-cleanup | Rémi Verschelde |
2018-11-04 | Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D | JFonS |
2018-11-02 | Cleaning up some uninitialised variables in GLES2 stuff. | Ibrahn Sahir |
2018-10-13 | Removed duplication of include(s): | M. Huri |
2018-09-29 | Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders. | Juan Linietsky |
2018-09-28 | -Lightmap and lightmap capture support for GLES2 | Juan Linietsky |
2018-09-28 | Reflection probe support in GLES2 back-end. | Juan Linietsky |
2018-09-23 | -Rewrote GLES2 lighting and shadows and optimized state changes, did many opt... | Juan Linietsky |
2018-09-13 | Set uniform default values in inspector | JFonS |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-27 | Revert "Fix some 3D texture issues" | Juan Linietsky |
2018-08-26 | Partial fixes for 3D texture issues | elasota |
2018-08-21 | BPTC support | elasota |
2018-08-20 | Revert "Batch GLES2 draw calls" | Marcin Zawiejski |
2018-08-14 | Batch GLES2 draw calls | Marcin Zawiejski |
2018-08-13 | [gles2] added ImmediateGeometry rendering | Thomas Herzog |
2018-08-06 | Added proper import support for 3D and Array textures | Juan Linietsky |